Most Fighters have either true damage or %armor shred in their kits

There are a few that don't, obviously. But Riot has been adding these aspects pretty consistently across the board when remaking older champions. Gang, Yi, Fiora, and Xin all had one or the other added to their kits when they got reworked. Makes me wonder if Noc is going to end up with %shred on his Innate or something eventually.
Is this a conscious design choice, Riot? I know you guys have been trying to figure out how to best distinguish melee AD folks from the ranged ones. Giving melee champions the capacity to deal with hard targets better via built-in mechanics for invalidating resistance certainly isn't a terrible way to go about it.
That leaves a few weird outliers, though. Notably
and
. How do you feel about ranged champions muscling in on what's mostly a melee-champ's game?