S6 predictions

ZED G0D··1 votes·1,151 views

I believe theyre going to make S6 based around champion compatability and teamwork (Yasuo / Malphite) for example.

and create / implement new items and champions that will help teams bounce off of eachother to make league more team oriented.

Thoughts?

7 Comments

destiny fan2 votes

my predictions

Champion/item balance:

Weird ass nerf for Crits, will probably fail or be poorly implemented, mayor talk about crits, cirt dependant champions will either be garbage or Juggernaut tier overpowered for a while, mayor nerfs / buffs for Yasuo, Yi, Ashe.

marksman rework:

Will go two ways and will affect the following champions the most

Vayne, Lamb, Tristana, Lucian, graves: will be slightly overpowered to completely broken, any Arpen changes will affect Lamb Greatly, if they don't gut her on the pretence of "we want to force her into jungle" and deliver incredibly awkard and weird changes that ultimately will not adress core problems

Ashe, Jinx, Varus: will probably be buffed into oblivion by this change, get those thornmails ready

that will lead to:

The death of Juggernauts

Since ADC's will get reworked crits (probably some sort of % max HP damage :^) ) and as we all know, that doesn't go well with people that stack HP

Nerfs to the following items

BotrK IE Scimy (it will be a "buff" aka Rework, we all know how those go!)

PiVoRx1 votes

MasterYi in lcs

Very Hard Engage1 votes

they're going to go over the top with the ADC changes, ADCs will be much more central and demanding, well see 2 or more ADC's on a team.

why? because they simply put out the most damage and its all about killing the enemy to get free uncontested objectives, its just not as necessary to have mixed damage as it used to be and adc's are relatively safe now with hyper tank supports to protect them. just a handful of abilities can make a won/loss team fight, like seju/maokai/amumu/galio etc etc. and after that theres no real coming back without a pick.

Iceember1 votes

{quoted}

they're going to go over the top with the ADC changes, ADCs will be much more central and demanding, well see 2 or more ADC's on a team.

A lot of assassin mains will be happy then 4 adcs on one team? Now I don't have to focus just one

Grashnim1 votes

Victorious TwistedFate.

djjomon1 votes

ADC changes will make one or two carries OP for a patch, then once balanced we'll be back to the status quo. But with more (hopefully better) options. New item 3134 item. In this process, tanks will be briefly unviable.

Minor changes to the jungle, both making it harder over all and making it easier for weaker tanks. I don't know how, I don't get how. But Riot will attempt this.

More interactions with Crit. Be it along the lines of Ashe's new passive, more defensive or offensive options, or what. Again, I don't know. But I see something happening with it.

item 3152 rework. Again.

item 3124 removed. In favor of a new item that's nothing similar, or no replacement at all.

{{summoner:2}} removed or massively buffed. (One can wish)

Better MR itemization, after the ADC thing.

Mandrake ward scrapped, item 2043 made more expensive. Because pro play.

Hangsterr1 votes

This is a stupid post seriously LOL

This game is already about teamwork to win the game except in low elo it just don't happen because it just "low elo" In high elo, team work already exist, teamwork already exist since season 1

If you just realize it now, that kinda dumb

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