afk punishment system needs change?
-this post really only applys to ranked play- Riot does so much to try and punish afk'ers/dc'ers but i think they should focus more so on helping the players effected but the afk... what im saying is i get more annoyed at the fact i lose 20 lp because of a afk than i do at the afk itself... why not work on a way that keeps players from losing lp(or take a reduced lp loss) if there is a player that doesnt connect(or connects late) or leaves partly though a game...and at the same time punish the afk by applying a larger lp loss.
moreover, i would love to see something along these lines -player never connects(or maybe 2 no connects)- no lp loss/ loss prevented, and double the lp loss of the no show.
-player joins before 10 minutes- nothing changes form reg system.
-player joins after 10 minutes- reduce lp lose(maybe lose half?),late join gets 3/2 the normal lp loss
-player leaves early- reduce lp loss(again maybe lose half),leaver gets 3/2 the normal lp loss
it just annoys me because the current punishment system focuses on chronic offenders, but more commonly its just the person with a bad internet connection or a young player with parents who want them to get of there vidya game and come eat... that are ruining games and affecting everyone...
getting rid of the rage quitters really wont solve much... there will ALWAYS be afk'er and dc'er you will never get it to go away so why not try to help the players affected instead of going on a wild goose chase for the perpetrators?