So when can we go back to actually farming?
I'm really tired of trying to either get a kill, or not die every 2.2 seconds.
I'm really tired of trying to either get a kill, or not die every 2.2 seconds.
Top lane is the last safe haven left against the wave of darkness that is the burst meta. The tank update shall save us all.
Top lane is the last safe haven left against the wave of darkness that is the burst meta. The tank update shall save us all.
Dunno, they just buffed last whisper and promised to take a look at crit and armor pen again xD
Beyond the "light" of a tank meta a dark void seems to have appeared.
"I have seen the light too clearly to ever fear the darkness."
"I have seen the light too clearly to ever fear the darkness."
oh naive one, you needn't fear the darkness, for what you should fear...
Are the ones whom dwells inside it, hiding, watching and waiting for their time to surge again.
Never forget the days of crit 
The fearful nights of the wild hunt
A power truly too overwhelming, beyond comprehension
.
Never forget least they and others shall return once again ;_;
when can we have a laning phase?
i'm really tired of 18 min inhib
Please.
13 minute inhib here.
I'm not as upset about 13-18 minute inhibs, since super minions are a recovery mechanism, its about my teammates being like 0/8 by the 8 minute mark....
For example my last rumble I had didn't know how to fight kled... 4 kills down he tries to fight again, and dies. I asked him to please not fight kled. "I'm not a little bitch"... Dies again...
I always seem to get the games that last 30 some minutes without an inhib being taken till final push xD
Seriously. Its impossible to play champs without early kill pressure atm.
when we nerf junglers
Like its wasn't enough already ??
Excep some BS like
& 
Jungle isn't so strong.
Can't, it won't be good for LCS viewership
LCS viewership is even worse with how the game is now...lol
Only fun games to watch are the tanky champions games. They actually try and do something that isn't 100% nuke. Just watched the morde botlane adc game and the shout casters weren't even excited when they saw zed full hp someone.
To be fair, farming is a really lame and tedious mechanic that only serves as a barrier to people who are bad at lasthitting, which in turn serves as a barrier to elo because of the sheer amount of gold that comes from it, which probably shouldn't be what the game is about. (I've seen people get to plat just because of how good they were at farming; all other skills were terrible, but they had so much gold they could compete)
That being said, I don't want to be bursted instantaneously in lane either. I'd prefer very long, extended trades of constantly trading hits and spells and pushing and being pushed at leading up to an eventual all-in climax or a retreat, thus losing objectives, instead of "lol got hit by zyra e. rip"
So, that being said, you want only super high damage early champions to be playable in game? Because that makes it almost impossible to lane with anyone that relies on not trying to trade level's 1-5.
If you don't rely on trading, chances are you have a sustain mechanic, such as nasus, soraka, etc. and sustain actually works against slow extended trades, not against burst.
Which we need to reduce, and is the point of this thread... sustain doesn't have relevance when nuke is meta.
well, yeah. I said I don't like burstiness, i want slow extended trades. That also helps characters who rely on not trading. So I'm for reducing burst.