Can Nautilus get a nerf?
He seems to be like really, really good right now, hes tanky with alot of CC and his hook pulls him to his target as well
if I could suggest anything, please just fix his hook hitbox and put it on a longer cooldown
He seems to be like really, really good right now, hes tanky with alot of CC and his hook pulls him to his target as well
if I could suggest anything, please just fix his hook hitbox and put it on a longer cooldown
The problem isn't Nautilus being too good, it's enchanters being literally useless.
Of all the champions people ask to get nerfed...
i want nautilus back in top/jg but idk how to go about doing it without making his supp too good
Riot refuses to nerf it. It has been OP for too long and the hitboxes are not the only issue. He really doesn't have any bad match up and has a well rounded kit, point and click cc and on top of that he also deals damage. Many a times can easily 1v1 adc without ignite.
There is just too much CC in the game right now.
I ban naut every game, bit because I think he is broken but more or less I dont trust my team not getting hooked non stop botlane
He seems to be like really, really good right now, hes tanky with alot of CC and his hook pulls him to his target as well
if I could suggest anything, please just fix his hook hitbox and put it on a longer cooldown
I don't think "he is tanky" is an issue nowadays, best support along with Leona probably, I don't think he needs nerfs, just "wider" range on his Q.
Why?
All-in supports are obviously meta in an high damage enviroment, and he's far from the best performance in his class.
Op.gg Stats: Naut: 50.77% win; 14.36% pick Leona: 52.27% win; 14.13% pick Blitz: 52.06% win; 15.00% pick Thresh: 49.68% win; 26.22% pick Pike: 46.87% win; 11.91% pick
Leona and Blitz clearly outperform him with same pick and much better win, and while thresh has a bit lower win, his pickrate is nearly twice as high. The only hook champ performing worse is Pyke, and that's because the aftershock changes hit him pretty hard.
And while it's closer on other sites, non of them has Naut as overperforming compared to other hardengage supports, so he merely is a symptom of the gamestate, to much damage means hardlockdown nearly always results in a 100-0 at botlane, so most hard engage supports do well. And outside of support, Naut basically is dead -,-
If you want to nerf his Q, fine, but he needs compensation for that.