How to delete Tank Ekko once for all
Z-drive resonance: Slow changed from 30/40/50/60% to 0(+2 for each 10 AP capped at +60)%
Z-drive resonance: Slow changed from 30/40/50/60% to 0(+2 for each 10 AP capped at +60)%
yeha ekko winrate will drop to 30% even ap because the early game will be absolute shit
yeha ekko winrate will drop to 30% even ap because the early game will be absolute shit
20 ap from runes + 15 from dorans would be a 30% slow maybe 35%.Basically same shit if you go ap
[{quoted}](name=Horny Flamingo,realm=EUNE,application-id=3ErqAdtq,discussion-id=rocvJ3RL,comment-id=00030000,timestamp=2016-09-12T04:24:44.218+0000)
20 ap from runes + 15 from dorans would be a 30% slow maybe 35%.Basically same shit if you go ap
per 10 not per 1
it'd be a 3.5% slow instead of a 30% slow. :V
per 10 not per 1
it'd be a 3.5% slow instead of a 30% slow. :V
woops, calculated for 10% per 10 instead of 1% per 10 sorry
ekko having 2 slows is pretty bs for an assassin in the first place rioter already said the only reason he has a slow is so its not another bland 3 hit ability which i could be okay with if it wasnt so dam strong for a filler passive
People arent even building him tank anymore... Its either triforce+ fervor or mid lane with Protobelt...
have you seen the triforce build? it's triforce+5 others tank items.
and midlane ekko with protobelt isn't a problem.
[{quoted}](name=Sona x Rubick,realm=NA,application-id=3ErqAdtq,discussion-id=rocvJ3RL,comment-id=00000000,timestamp=2016-09-11T19:57:20.229+0000)
have you seen the triforce build? it's triforce+5 others tank items.
and midlane ekko with protobelt isn't a problem.
Not really. Maybe 1 or 2 defensive items, like usual bruiser. But alot of times its :
and sometimes 
You're forgetting that his basic attack ratio was quite high which they've fortunately nerfed, since it gave him a lot of hidden extra strength with gauntlet.
the damage of tank ekko is no longer a problem i'm sure that triforce will also be nerfed
however his passive and his stickness is a problem
How to delete tank ekko. There are 2 really easy ways. Delete Ekko, or they can delete all defensive items!.
might as well delet defensive items they dont do shit for the tanks they are ment for
Honestly, why does his passive even slow?
It's already absurdly good.
Because it's melee, its so you can get away after procing it since you are an assassin, unlike
which are ranged, a tank, and an adc.
We were really interested in the idea of AP scaling Ekko's slow as a way to appropriately reward AP builds, while removing some problems from tank or bruiser builds. We ended up going with different changes though after testing the change and finding it didn't do what we'd hoped. In particular:
Tank Ekko still functioned really well, even with reduced slow strength. Tankier builds have an easier time triggering the passive slow, can take bigger risks with the W and, at least at the time, almost always had the IBG slow in there as well.
AP Ekko by contrast's much more reliant on stronger slows, his fallback pattern (utility for team, even if he can't kill people himself) especially. Putting AP scaling on slow strength therefore made AP Ekko much more feast/famine based off his gold income, without addressing tank Ekko much.
We do still see tank/bruiser Ekko as having some problems and are planning to do further work on him as a result, with the goal of pushing him towards an assassin or skirmisher playstyle. Current expectation is that those changes will happen in the pre-season patch with the changes to a number of other assassins or champs with strong assassin qualities.
read above, i'm not reducing the slow strength of tank ekko, i'm removing it.
No, you're still using the "More AP = More Slow" concept.
And read Meddler's comment again. Your change also affects the original AP Ekko as well.
i know that it affect ap ekko, but this leave room to buff him without tank ekko existing. maybe make it 2%/10ap so he can reach the max slow with 300 AP to not be feas/famine
an other rioter said that they may completly remove the slow from his passive
that would make sense if ekko's q didnt have true damage on it(sufficent to kill squishies with his ap damage) the only reason that could be even considered is for ekko bursting fighters and tanks which assassins arent ment to fight and should be coutnered by
Ugh when did Ekko get true damage in his kit?
ah does additional damage on return not true damage but serves the same function
So you need 300 AP to reach the slows initial value before the change? Fucking LOL.
yep you got it, and then buff ap ekko somewhere else.
i just pick
and then shit on him.