"we removed hard cc from assassins for counterplay issues"
But somehow, mages are able to be safe from miles away, and burst you while having an almost impossible to dodge stun.
Next patch assassins are going to kill in less time than mages, while having to go in melee kappa

but apart from those two I can't think of any
in the past was also running
Steals all three
?
). They can one shot squishy targets on one/two item, but they die like a fly against a marksman on 6 item. So we are not so far from that.
stun into 100-0. stun removed changed to a slow
all could silence you and prevent you from fighting back while they unleashed all their bust
was able to knock you back with his ulti into his E and if you didn't die he had his Q, old gragas mage style was just like an assassin with an undodgeable knock back due to his R aoe
100-0 people with 2 point and click spells, and unless they had QSS they were dead
instant stun into burst
old mage style, stun into shield burst, not letting you do anything