Captain (Boot Enchant)
In 4.20, the boost to minions was removed from captain. In some regards this makes sense, with elixir of ruin gaining a similar effect, but this is problematic.
Elixirs are expensive, and champions who relied on the speed boost from captain would be stuck spending thousands of gold on the same effect that previously could be bought for 800 down to 600 one time only.
They aren't even available on all maps because of the secondary effect relating to towers.
Without the boost, these champions can perform poorly, and there was no reason for a nerf to begin with.
The solution is simple: Give Captain back a 20% movement aura for pets only. You can even exclude pets from ruin and make THAT one minions only, or just have only the higher bonus apply so ruined pets get their 15% tower damage still.
Otherwise, pets all need an innate movespeed buff to compensate. That means Tibbers, voidlings, ghouls and revenants, Morde's ghosts, and spiderlings.
Please, Riot. Avoid collateral damage in your nerfs. Rebuff Captain for pets.
ghouls an extra attack on a fleeing target. An
with captain and a
had a Tibbers that actually got to auto attack things. AD
loved having his voidlings get around the battlefield quicker.