riot does not like tanks
the total cost of anti tank weapons plus their effectiveness out doese tanky items by a large amoung:
last whisperer 2300g
randuin's omen 2850g
lost effectiveness against last whisperer with randuin's and base armor level 1, 700 gold.
70 armor = 1400g total armor level 1 with randuin's = 100 or so lost armor = 35
this means if the enemy bought a last whisperer on your randuin's you lost at least 700 gold for counter itemization. making your purchase of the oment be 2150 being worth less than the whisperer. there is also no mechanic for a tank to lower the effectiveness of a carry item.
further more, any additional armor you get has severely reduced value. this causes a situation that most tanks and bruisers who decied to go tanky and have no sustain built in are useless late game, all they are is a target to the enemy.
if the enemy builds black clever the value of armor goes so far down you might as well not buy it, your better off with health.
i played games where i got ahead as a tank and got left behind because i had no ridicules sustain/cc/utility. all i became was a target and i felt like my entire time was wasted because my armor was worth nothing now. i spend over 10,000 gold on armor and health and it was worth nothing.
my complaint is that is is very easy to counter a full tank build, by an adc, but a tank cant counter and adc.
note: i do not count thornmail, this is because the very build of any carry would normally include a counter to it lifesteal, and mr in qss, ga, or banshee's.
riot pls give tanks a chance make it so that it does not just take pure damage to win in the lategame 1v1.
btw this even occures with what is thought to be amazing tanks like nasus, a late game carry with one assister can take down nasus if the assister build the smallest amount of tankyness since nasus build no pen. in that game i lost 120 armor due to last whisperer making the thurnmail i bought useless.
solution: either make an item that counters the LW efect, or change thornmail passive to actually reduce the damage the damage taken by auto attacks by 30%
riot i dont like running for my life as a squishy and i dont like to be cast aside with all my gold wasted as a late game tank. pls fix this problem
edit: if tanks should lose 2100 gold late game they should get an early game bonus tankiness in the form of an item that only if your category or subcategory is tank you can buy