if the counterplay is not as strong as the play is it really counterplay

Otter4Blue·9/21/2015, 7:53:05 AM·4 votes·979 views

my point is that the counter to fire is water, but when you have a forest fire a bucket of water is meaningless.

now for context, vayne builds attack speed and deals %max true damage. which means my only counter is building as slows. there are two in the game available to all champs. they total if you buy them at 35%, vayne generaly builds two items the add up to 80%. if we apply the rules of addition that riot has in the game the as remais +80% and the - 23% that means that under best case seneriio if you are not playing ranked then the max vayne's as will be 57% additional as.

the point is not vayne, but the point is that in certain cases riot pulls a TF and stacks the deck toward or against certain types of champions. they say they have counterplay by buying certain items, but they are lying. because they are arming us with buckets of water to fight a forest fire.

this can also bee seen in items like last whisper which maces the enemy lose betwee 1500 to 3000 gold value on items, and that healing has a counter play, but is only for burst assassins, ap mages, and people who choose to take ignite.

riot claims counterplay where in most cases the counterplay is taking two suppresses so that if the fist vayne qss'es then you have a second and hpoing to what ever god you belive in that the enemy team will not interfere with you trying to kill their powerfull adc.

A BIT PERSONAL HERE MITE WANT TO SKIP i took alot of math, more than 99 precent of the papulation on earth, and i know this because most of you think probably think linear algebra is what you learned in high school. it isent, but if you are of those who know what it is you know what is differential equations, and i took that too.

i like doing numbers simply pu CONTINUE READING HERE IF SKIPED

so i do the numbers and now the numbers are telling me that the game is balance towared damage dealers. by about 95%. if you say "there are tanks that are viable like darius, garen, skarner, volibear" let me point out that all of those do quite a bit of damage. look at sejuani who used to be on top of the winrate. it is all about damage.

riot does not like it when tanks get strong because apperantly picking the right items so that you will win the fight is too unexciting.

personally i loved it when it was the cinderhalk meta. tanks were truly powerfull in the midgame and werer rewarded for it. you damage output in 3 sec did not matter as much as your total over 10 sec.

TL:DR counterplay items are mostly useless and might as well not be built while behind.

the game is favored 1:20 in favor of damage dealers.

miss cinderhalk meta

5 Comments

TehNACHO9/21/2015, 8:06:08 AM1 votes

{quoted}

now for context, vayne builds attack speed and deals %max true damage. which means my only counter is building as slows.

Or

Rely on your burst carry (mage/assassin) to shut her down before her DPS ramps up.

I honestly don't understand how so many people accept that DPS is supposed to beat tanks, but the moment Vayne walks into the room every tank main loses their fucking mind. Counter her with Burst damage why don't you?

{quoted}

this can also bee seen in items like last whisper which maces the enemy lose betwee 1500 to 3000 gold value on items

What did you do? By 6 Thornmails?

{quoted}

and that healing has a counter play, but is only for burst assassins, ap mages, and people who choose to take ignite.

Which I would think would be the point.

Sustain is a subsection of DPS, which is countered by Burst, embodied by the three things you just pointed out.

{quoted}

riot claims counterplay where in most cases the counterplay is taking two suppresses so that if the fist vayne qss'es then you have a second and hpoing to what ever god you belive in that the enemy team will not interfere with you trying to kill their powerfull adc.

The champions with suppress are geared with primarily DPS or tank tools.

Not a surprise another DPS champ could possibly give you trouble if she, you know, itemizes properly. It's almost like you had a point about itemization earlier.

Also, speaking as an actual mathematician, the rest of your post needs a lot more actual numbers and evidence if you want to be taken seriously.

NoMonku9/21/2015, 8:30:37 AM1 votes

The problem with tanks being too strong isn't their ability to do damage, it is their ability to do so much damage while being almost impossible to kill. It isn't as abuseable in competitive play as players there will usually give those champions the respect they deserve, but in solo queue it is a huge problem because those champions will steamroll the other team without being able to be killed. This will also be the reality of competitive play if the tanky champion gets fed as well, hence the nerfs.

As for Vayne, she is a problem more so because people play against her wrong. Unlike most champions, a few kills for her will offset a poor laning phase and she can do it by outplaying poor plays done by a winning team. This is more so because one of her weak points is her laning phase and she is VERY item dependent to do damage compared to some other ADC's. Once she is ahead in lane, unless she makes a mistake she shouldn't lose to her counterpart ADC unless it is a burst ADC early game or Draven, though a stun into a wall should guarantee her victory.

Otter4Blue9/23/2015, 4:40:46 AM1 votes

bump