Tryndameres ult coding

Ultra Rapid Fyre··1 votes·384 views

Why is it not coded like zhonyas to immediatly negate damage? there has been 8 times in the last 2 games where my ult on tryndamere was used and it decided it didnt want to work...

why is this ult coded differently than zhonyas as far as the activation portion? makes no damn sense

4 Comments

l Dárius l1 votes

you mean to work like kayles ult? thats because his ult synergizes with his q passive where he gets extra ad the lower hp he has

Ultra Rapid Fyre1 votes

[{quoted}](name=noxus roolz,realm=NA,application-id=3ErqAdtq,discussion-id=rausATQ5,comment-id=0000,timestamp=2017-02-01T01:30:57.709+0000)

you mean to work like kayles ult? thats because his ult synergizes with his q passive where he gets extra ad the lower hp he has

nah like zhonyas from the milisecond its activated stops anything from happening to you... ive died so many times in the last 3-4 games now because i hit my ult the second before i get hit with something and it doesnt count my ult as being turned on even though the green circle over my portrait turned clear ( usually green when your ult is ready ) but my ult ISNT on cooldown aka it never actually turned on... its pissing me off

StealWolverine1 votes

i swear something recently broke it where there seems to be a delay. Ive been having similar problems recently and this is not the first post about this happening in the last patch or 2.

Ultra Rapid Fyre1 votes

{quoted}

i swear something recently broke it where there seems to be a delay. Ive been having similar problems recently and this is not the first post about this happening in the last patch or 2.

yea something is up with it... it triggers the green circle over your portrait in the bottom right corner to go empty like you ulted, but the ult doesnt go on cooldown and you die... the game is like well you pressed your ult but were gonna let you die because tryndamere apparently is too linear for most players :-/

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