Easy solution for Cait Traps
Make them unable to be placed within 250 units of an ACTIVE enemy tower aka not destroyed
Make traps unable to be placed within 150 units of an enemy champion
Traps are meant to catch people off guard, not provide free passive procs.
Its fucking stupid
Edit: for those who dont know, 150 units is about the additional distance aatrox gets on his autos after he ults, aka a very small amount but noticable enough to be impactful but not cripple a critical part of a champions kit. This is about balance, not about nerfs
can easily CC you for long enough to cheese trap.
.