@RIOT Toughts about Tear changes and champs like anivia ?

Yi Bencheikh··1 votes·361 views

Now with the tear changes in the PBE New (Additional) Passive – Awe: Refunds 25% of Mana spent. this changes are pretty interesting , now lets see item 3010 New Passive – Eternity: 15% of damage taken from champion is gained as Mana. 15% of Mana spent is gained as Health.

don't you think anivia will be a very strong champ with that items ?

4 Comments

alfavhunter1 votes

Your forgetting the sever lack of mana regen on the Mage items, meaning sure the mana pool will be bigger in effectiveness in first look, but with near no mana regen it will mean the exact mana before OOM will be less due to the rate of refill being drastically less

Also the eternity passive is absolute shit whe. You take into account that you have to take damage to get mana and when you use mana it heals for next to noting

Going through 100 mana means healing for 15 hp Taking 100 damage from a champion is 15 mana, which isn't nessesarly bad, until you take into account the enemy isn't going to just poke you and. Leave you be

For it to heal what old version did on lvl up the Mage would need to spend 1000 mana

To get the mana the old one have per lvl up we would have to take 1000 damage

If they buffed the % a bit it might be a decent effect but currently it's trash and it would be better to just put hp and mana regen in the item

ModWulf Helhammer1 votes

Anivia didn't buy either of the two mana regen items anyway, she just built up a large mana pool. Having her costs cut by 25% thanks to new tear is a huge buff

alfavhunter1 votes

Maybe you never bought it but with how much healing lifesteal did I usually found myself buying the anti heal AP item gives mana regen

Dark Nephthys1 votes

The changes to item 3070 is a buff for sure. Though idk exactly how I feel with the changes to item 3027. I like the new passive with it since you can get uses for it in the late game when you are already level 18. Also I find it interesting with Anivia since you prob can use it with your passive so let's say you had like 25% health and mana, and then get into a fight and forced into your egg....As they attack your egg, you mana will increase allowing you to have the mana to fight back once you get up lol which I feel will be fun. The loss of 400 Mana is the only thing I hate about RoA, I can handle the AP drop though, but I guess I could then just build that Hextech GLP that is like RoA and get 400 mana back from that + an active slow

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