Double Teleport META
Watching All Stars it would seem that the Double Teleport META is still strong... Rift Herald: not worth Dragon: meh (in Patch Rundown 5.24 they touch on how unimpressive Rift Herald and Dragon are) Increased cooldown on TP? TP already had a long cooldown Channel Time Increase? ooohh 0.5 second!
I guess we'll see more once the season starts, but have the changes to the game really shifted the META away from double TP? Maybe solo queue is using combat summoners (oooh scary fast snowball games) but Teleport is a team game summoner spell that you can use to coordinate with teammates.
So... a bit skeptical about the nerf to TP. I think that to break the double TP META. RIOT is going to need to make TP next to worthless or integrate a summoner spell that can act against TP. I say this because taking teleport basically comes down to the question of is teleport useful or not. If it is, you take it. If it isn't, you don't. There really isn't a middle ground for a Summoner like Teleport where you say "well maybe it's useful". It isn't a summoner that you just adjust the damage on in comparison to other combat type summoners. It is a binary spell. It either works or it doesn't. sort of like Flash. Flash is very binary. It either works or it doesn't. This is why Flash, in general, can't be made less valuable than other summoners. There isn't any scaling in how it works. It can't be made more or less effective. It either is effective or it isn't effective and there is no middle ground. If you want to move this kind of summoner out of META, you have to either make is useless or offer a summoner that counters it.
So yeah, unless RIOT decides to add Garrison to Summoner's Rift and give it the specific power to cancel a Teleport on ward, Minion, or Tower, I just don't see the Teleport META going away. Offering a Rift Herald as a disincentive to take Teleport is just a flawed reasoning, because using Teleport already involves leaving an objective behind (your tower). so if players were already willing to leave their tower behind, why should they care about leaving the new Rift Herald behind? Teleport actually gains strength because now it can be used to get a numbers advantage on a fight over Rift Herald too!
TL;DR: yeah, I'm not seeing why double TP should fall out of META and the fact that I'm seeing it at All Stars suggests to me that it still is META. Any thoughts?