Please don't remove Warmogs from ARAM!!!

Wolf and Gun··6 votes·1,447 views

This is based on the new PBE Update:

Warmogs is an invaluable item for certain team comps. In fact, it might be the only item that makes some comps even possible/viable to fight back and win ridiculous match ups versus a poke heavy team or sustain heavy team. By removing the item, you are limiting certain team strategies to win or the ability to tank-sustain throughout a heavy fight. Allowing a complete stomping depending on the new match-up.

If you feel Warmogs is too strong of an item or making games last longer then desired. *Instead maybe limit who can buy tank items like Warmogs. But removing it completely seems like a rash decision with little explanation; IMHO.

I have had games where I have needed to buy Warmogs as a mage to survive/tank and win ARAM games; because our team wasn't given a viable tank or someone rerolled our tank.

I think ARAM isn't always about playing a champion via their meta to win. I fully believe that ARAM inspires certain outside the box builds to compete against your opponent.

I have seen things like AD Soraka, Lulu, Bard, Orianna, Ivern win games - by their off meta builds. Or ADC's who build tank items like Frozen Mallet, Spirit Visage, Warmogs, Botrk, R. Hurricane - because they were faced off against five assassins or five super tanks.

Other times you get matches where your whole team is melee. This usually goes in one of three ways. 1) Your melee team is hyper aggressive and just goes ham to win. However, this is rare win condition as most ARAM teams aren't synergized aka aggressive enough to successfully pull this off. 2) The all melee team is poked under their tower, and the game is a slow match of watching teammates gradually die and the towers crumble one by one. 3) The all melee team tanks up and buys things like Spirit Visage and Warmogs and just enough damage items to actually kill the enemy laners - and from there it could be a win or lose depending on skill during the teamfights.

Either way, this is a long drawn out story to state.... Please don't remove Warmog's from ARAM.

I honestly think its a poor decision.

Or perhaps I'm just the one random ARAM asshole who has used and abused Warmog's on Tank Ahri/Zyra/Dinger/Teemo and numerous others in order to secure an otherwise unwinnable win.

Thanks for reading.

9 Comments

KZ Engel5 votes

please remove warmogs on aram

it drags the game out to insane lengths and turns soraka into an infinite hp battery

Wolf and Gun6 votes

Maybe remove the option for Soraka or certain healing supports to purchase warmogs; instead of removing the item.

I don't think one champion should ruin it for all.

Killer of Night93 votes

[{quoted}](name=Wolf and Gun,realm=NA,application-id=3ErqAdtq,discussion-id=rKAN6QAU,comment-id=00000000,timestamp=2018-05-16T03:28:14.255+0000)

Maybe remove the option for Soraka or certain healing supports to purchase warmogs; instead of removing the item.

I don't think one champion should ruin it for all.

But warmog it's the only reason for why she's played on aram. Heal is gutted by 50% usually and grevous wound give 40% more healt red. Playing her as full Ap isn't fun because she deal low dmg and item 3504 item 3107 item 3222 it's not that strong compared to the heal reduction. At least sona give AOE buff damage and AOE shield plus deal a lot of damage full ap.

Wolf and Gun1 votes

Debating fun-ness is a hard concept. What is fun for one person might not be fun for another.

I actually enjoy full AP Soraka and have had success with it. But I have also had success on AD Soraka with Static Shiv first item, leading into an IE, BT, RN, etc - and have won games as AD Soraka.

I don't think Warmog's is the only reason Soraka is played. It's a champion who can utilize and synergize well with it. But turning yourself into a healing battery is exactly that. You are a battery, but you do no damage. You can basically only heal and stall the game. If all of Soraka's allies are dead with that build, she is just going to run away till they respawn.

I think Soraka's most underrated move is her silence/root. You cast that on anyone who is CC'ed and you now have a CC Chain. Or used properly you can interrupt various ults like a Vel'koz, Lucian, Nunu, etc.

Battalion1 votes

What a novel concept...

Too bad that's not how this company works. As much as I'd like to say they'll do so, they are not in the habit of making items available or inaccessible to specific champions.

FurriesAreHot2 votes

The way I see it, no character on ARAM should be able to refill their health in under a minute. There is no fountain for a reason, to make health a scarce resource. And locking it to tanks only doesn't help 4500 HP 250 resistances tanks from becoming immortal beings.

Wolf and Gun1 votes

If health was supposed to be a scarce resource, they would remove the free health packs that spawn. On refilling back to full - that champion has to exit combat in order to regain health. So a tank that dives in, gets blown down to low health and then leaves, turns the fight into a 4v5. Which is winnable.

The main problem is the health and resistances as you said. However, that's why Blade of the Ruined King exists - exactly for that reason.

Plenty of games I have fought a five man tank team with a Botrk + R. Hurricane and won. Hence, builds are everything.

FurriesAreHot1 votes

The hp refills are contestable objectives that give less than 200 hp every (2?) minutes.

Bork existing is no excuse for tanks to be effectively immortal. If we give all mages 1000 AP, it’s not justified because MR exists.

Dllesh1 votes

whatever, they think people complain about people dodging now, with only 3 accounts u basically never have to play a champ you dont want, just dodge and log into another one

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