Can people SHADDAP about teleport

Crett··4 votes·554 views

"TELE MID IS NO GO VEIGAR" "ADC WITH TELEPORT???" "WTF TELE?

do i have to write a freaking thesis on why i have tp EVErY TIME I JOIN A ROOM AND I'M NOT TOP???? LOL

12 Comments

KidSpectre3 votes

I have the exact same issue, except worse because I never take flash. Apparently not taking the most used summoner spell in the game is considered trolling.

MrPerson102 votes

There's a point to taking flash though.

Firstly, a lot of people misuse TP particularly in lower elo settings and it has one sole purpose: getting to a spot instantly for either a team fight (requires warding or near units) or getting back to a lane to save a tower or simply returning to it early on. It's generally taken on a team's dedicated splitpusher or top laner.

Flash on the other hand, can be used offensively or defensively with more application than TP - you can flash engage effectively on a wide variety of champs, you can use it to hop walls to escape or simply reposition yourself. Not taking flash renders you lacking in that utility and 9/10 times it's going to be more effective to take ignite in a solo lane.

FHMarshy1 votes

I don't take flash on a few selected champions.

BUT flash is taken to optimize your chances to survive/kill.

And it generally benefits you A LOT over other spells (unless you run Ghost) solely for its escape potentials.

People want to win, and if people see you don't optimize your own chances to win, they get mad.

However, once you start going into higher Elos, people really don't care what you do as long as you win or at least not feed.

Cenobite Azaziel1 votes

{quoted}

I have the exact same issue, except worse because I never take flash. Apparently not taking the most used summoner spell in the game is considered trolling.

No. Flash is the best summoner spell in 90% of cases. The game IS balanced around flash. You can remove ANY summoner spell, but if you touch flash 50% of the champ pool is gimped.

Darkwind3 votes

Meh.

TP IS the highest skill cap SS, period. Given a good opportunity, it has the greatest potential to gain advantages.

That said... taking it on an ADC is less than ideal. You've probably heard the reasons why before. A defensive summoner spell- heal, barrier, or cleanse- will greatly increase your ability to play aggressively in lane and in teamfights.

Also, the marginal utility of each additional teleport taken on your team is less than the one before. So having 1 teleport on your team is super strong, 2 is also strong but the 2nd one is weaker than the 1st. So on and so forth. Taking TP on mid can be very, very powerful- I do it myself quite often. Taking TP on an ADC? ...probably not worth it. Not awful, but not worth it.

Wînter Fox2 votes

I miss the Ashe ult summoner 12 combo

KidSpectre1 votes

{quoted}

I miss the Ashe ult summoner 12 combo

I still land this! It's about as effective now as it was in S2. People don't expect it.

KidSpectre1 votes

A lot of it comes from my gameplay philosophy of, "win the war, not the battle." People think that late game, it all comes down to that one kill or pick to get things rolling and close out. And in a way it does. Flash can make or break certain plays. But in reality, it's a bunch of little thing that add up over time that set the stage.

Taking teleport allows me to do many things flash can not:

  • push multiple lanes in quick succession
  • hold turrets that would have otherwise been lost
  • cover lanes for my teammates while they back
  • classic split pushing then Tele in for teamfights.

Teleport gives me so much more presence that even if my kda is not the best, I can still win us games and set up plays in ways that flash can't.

Chaotic Reks1 votes

{{summoner:2}} "that's trolling" Xerath i cri everytiem

Daedalus8711 votes

I like taking summoner 3 on my mid laners. Damage isn't a problem late game and I don't want to get super aggressive early and die. Not sure how summoner 12 is on an ADC though, I guess it could be good.

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