As a support, I want to roam more

Rhlax··3 votes·593 views

**The Problem: ** The true support's role is unpopular because it is boring. There is no late game carry fantasy, penta kill potential for supports. Even if you somehow does get a kill, you don't feel good about it because you weren't suppose to ks. You are just there to help your ADC, then your team, ward, exciting right?

A support's early game should entail lots of ganking, counter jungling, helping your jungler, in addition to helping your adc. There should be a summoner spell that gives away our support role like the way smite does. I wouldn't mind a -50% damage reduction, because we actually hate to ks.

Autonomy is an important factor to happiness at work, and it is the same for a game role. Being ADC's pet during laning phase and early game deprives us the freedom to be creative and happy, as there is already little to look forward to for the late game.

possible solution Supports need more mobility. We need a summoner spell that allows us to **teleport anywhere **. Give us a -50% damage reduction for such a power summoner spell.

4 Comments

Wise Squirrel3 votes

That will not allow supports to roam, it is simply a teleport spells which allows carries and assassins to gank even more effectively.

Rhlax1 votes

Even with a 50% damage reduction?

Envy Sin2 votes

I feel like it would be fun. But at the same time almost nobody would take it in ranked. Mostly because "teleport" already allows you to teleport to any friendly unit. Not a single support takes it. So unless you made it like Flash where it was instant. (In which case backdoor champs wouldn't care about the 50% damage reduction because.

I just teleported to your base and took two inhibs, Now i'm going to flash back to my base.

Top lane tanks, Junglers a ton of people could use this, It would break the game.

TLDR: Supports don't take Tele, Or Ghost. They wouldn't take this either.

Linna Excel1 votes

You can take teleport on a support.

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