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Yuumi is played AFK and it's a huge problem

Eat Rammus Soup··2 votes·1,711 views

I just had a pretty tough game with a Yuumi support. I don't want to be negative Nancy but there's a huge issue with this champ. I love the idea, love the cartoony characters and cartoony magic. I actually like Yuumi's kit but it's just broken. I can't speak for all players but when Yuumi literally stays attached to an ally all game it's no different than being AFK. Yuumi can attach, and do nothing at all. Then when you say something all they have to do is say "saving mana" and "part of her kit".

I'm going to start reporting Yuumi players for going AFK if I get suspicious and I feel like Riot needs to do something to keep an eye on these Yuumi players to make sure it is "using her kit" and not just spectating the game. Yuumi is able to attach and detatch herself.. so unless I see her hopping on and off the ally it's AFK gameplay. It's just incredibly lazy and when your team is suffering because you're literally turning a 5v5 into a 4v5 then it's a problem.

I think her kit needs tuning. Make the "W" a channel ability with a Mana per Second cost or something to make it costly in order to stay invulnerable. It's a slap to the face tbh when every other similar mechanic only lasts up to 3 seconds on a high cooldown. Or make her spells cost more if she's using "W". SOMETHING to deter floating around doing nothing.

Fizz, Vlad, Bard, Trynd, Kayle, Taric and Watch/Hourglass... becoming "invulnerable" in any way is something calculated, and once it's gone it's gone. Yuumi is literally Vlad stuck in pool form being able to cast his other abilities. ??? That's balanced?

Invulnerability should be something you have to pay for, and shouldn't be a quick access mechanic.

13 Comments

letsfeedtogether6 votes

Sorry but a "lazy" yuumi is a bad yuumi. Its not a huge promblem. Its bad players.

Kai Guy3 votes

Sometimes I disagree with you but ^ this is fucking flawless. Detatch and help. If your not autoing in lane your screwing the adc.

edit. Added sticker. [slayer-pantheon-thumbs]

Terozu1 votes

No you should only be autoing for Bop and Block.

Her auto range is really short for bot lane.

Kai Guy1 votes

Early game. A fight breaks out. Lets set this fight at level 3.

I have my Q on cd... because I don't sit on this I poke. If I have a shot I take it. this is my gold generation in lane.

Then I have My W off cd. My E off cd.

I can. Wait on my adc attached to provide a passive adaptive force. So.. uh.. 20+item 3303 has. 10. 30 ap. 5% of that is 1.5 Adaptive force I grant my ADC. So...adaptive is 0.6 per point in ad... so... 0.9 ad? My adc gains... 1 ad if I sit on them.

Or I can detach. Pop passive, hop back on. Give them that FAT 1ad gain + shield. They are the only target for all autos and abilitys thou.

Or I can detatch. pop passive. and keep autoing for 59.6 damage... as well as reattatch to juke CC. Also each point of damage I take ADC does not, and I have a shield.

Get this.. my low HP bar? that makes my Early Game E a better heal for Myself. Cuz I have less hp each hp point counts for higher %s. % missing amps my heal. same damage taken, better on me then adc…. plus I can just hide on some one if I am dangerously low.

So If I land 1 auto. I have done more to help then the yuumi sitting on their ad by about 50 autoattacks of the perma attached Adaptively enhanced passive ADC autos.

Auto for damage. Split enemy focus don't be scared to take damage.

I am not being suicidal, I pay attention to enemy comp and my W CD. I don't detach into danger I gauge the risk for a death. But in those ham mode all or nothings? Detached I am making a presence in a fight . There is 0 gains to not making an effort to use your autos or hp to help teammate win lane. The adaptive gain early is never going to outweigh 1-2 autos.

Gorderkiller2 votes

Hey leave yuumi alone, i finally have a lazy champion i feel close too

letsfeedtogether1 votes

^

Proof

Saezio2 votes

What's the problem? the people that play her like that just lose and fall lower and lower in the ladder playing with similar players. I don't see nothing wrong with it.

You can't compare just one aspect of a champion. Yuumi in exchange for having the W has basically nothing else. Q has bad ratio, R has bad ratio, the heal is not even strong, only late.

letsfeedtogether1 votes

Hmm how does the R have bad ratio

Saezio1 votes

deals no damage compared to a vladimir for example. OP said yuumi is like a vlad in perma W that can spam spells. I'm like NO. And yeah the R ratio is bad for an ultimate , 80% if you manage to hit all 7 waves on the same person, 20% if you hit one wave.

letsfeedtogether1 votes

Yuumis ult has 80% ap ratio against champions and 140% against none- champions.

Yuumis ult does 300-400 lvl 1

Lets not forget yuumi is a support can cast ult while untargetable and still has 80% ratio on her ult. Thats a good ratio.

Saezio1 votes

But all that is if you hit all 7 waves, and you can redirect it if your enemy goes behind you. For example, It's less ratio than a Karma empowered Q if it hits both parts at level 7

Terozu1 votes

Yuumis ult deals reduced damage on subsequent hits and has a damage cap of like 250 to any one target. Or at least it did.

Deep Terror Nami1 votes

Judging by your last game with Yuumi (which I'm assuming is what prompted this post), they were active enough as far as poking and being part of fights, but they didn't ward for shit. Not detaching to go do normal Support things is a common pitfall of being inexperienced with Yuumi, but as people play her more they will detach more often to do other things; it's not that she's "bad", it's that it's just easy to play her inefficiently.

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