So Vayne just outran a Rammus Q
And I died. Is that what we call balanced?
And I died. Is that what we call balanced?
pics or it didn't happen
you only build boots for movespeed and wonder how someone with furor, bork, and pd can chase you down?
[{quoted}](name=TSM Turt Wildr,realm=NA,application-id=3ErqAdtq,discussion-id=rANQ8iyc,comment-id=0001,timestamp=2015-09-26T02:54:14.591+0000)
you only build boots for movespeed and wonder how someone with furor, bork, and pd can chase you down?
It was a rammus powerball, that gets upto 900 ms :|
I think you mean 504, and for 1 second at that.
I think you mean 504, and for 1 second at that.
so? chasing a 504 ms champ is balanced?
yes because 504 only occurs for 1 second and then you lose all of your movement speed.
yes because 504 only occurs for 1 second and then you lose all of your movement speed.
yes, meanwhile vayne has 460 ms with boot+ulti without counting
that means that you can't decide if you want to fight vayne or not because she will simply outrun you.
She actually probably has more than that, at least iI would certainly hope so. Her ultimate gives her 90 movement speed towards you and not away from you. You should try playing a champion that isn't painfully telegraphed like rammus. If you want to instantly take care of vayne play someone who has burst mobility to get ontop of her so your team can follow up.
what? so rammus is "painfully telegraphed" now? with all this mobility creep he's actually one of the least mobile champs in the game because he can't outspeed the league of mobility
try dead man's, it may help.
News flash: he always has been painfully telegraphed. He is basically like a faster volibear in regards to how obvious his path will be.
Botrk is op.
and her ulti gives her 90 flat movement speed towards enemys lol
towards.
yes, and OP is complaining that vayne caught up to a power balled rammus.
Powerball is essentially the strongest move speed buff in the game. A rammus who is not getting hit by targetted dashes or CC should easily escape vayne.
Play Zilean at all? Zilean would have been able to outrun her, but a Rammus just starting his power ball stands nearly no chance escaping vayne.
To be fair, Rammus' speed ball should not be something you can keep up with unless he's slowed and taking detours. I'm guessing he died at the beginning of the spin though.
Vayne could possibly do it
By... stealing MS with
using her Q and E to increase the gap (bonus points if Rammus is stunned against a wall with E or pushed into minions)
And if she really wanted to kite rammus I guess she could also get stuff like
and 
Bork doesn't steal MS. It applies a 15% slow and a 15% speed buff simultaneously, but that doesn't steal
For example, if a 400 Ms vayne borks an 800 MS Rammus, vayne would gain (400 * .15) 60 MS, while Rammus would lose (800 * .15) 120 MS. Those two numbers are not related to each other at all.
The only was to truly steal MS is Malphite Q, which enables him to reach literally infinite MS
Botrk does steal ms. If you don't believe me try using botrk on a morg who has black shield active.
Isnt Malphite Q the only thing that actually steals MS? I think everything else just slows and speeds you up like dat guy said.
Then why will you not get a ms boost for using the active on a morg with black shield?
I'm pretty sure applying the debuff is what causes you to get the appropriate buff.
this also steals movement speed
Nope, works same as bork, gives you an MS buff based on YOUR MS, and slows theirs based on theirs.
I have to disagree because on bork it clearly states that it steals 25% of the targets ms which has nothing to do with yours and as for chilling smite it says that it steals 20% ms... No where does it state on either of these items that this has anything to do with your ms... So they way I see it if someone has 400 ms and you have 395 and use bork on them they will have 300 ms while you have 495... Check the items out and correct me if im wron but I don't believe I am
I will guarantee you that even though bork and chilling smite both say "steal", they do not function like that. It's just that since most of the time the 2 targets will have relatively even MS, they didn't call it worth it to properly explain what's actually happening. Still, bork or chilling smite a high move speed Rammus or something, and you'll see your move speed not go up by 8 million.
some champs are really only op because ppl are scared of them and try to run away...and they chase well...so they kill the morons tryign to run away, get fed, and snowball. Not even joking.
aka volibear
Bull shit.
OP here is a few things to consider. was the hit her E? if so you flew backwards for what would be 3-5 seconds distance pending if she Q away right after that E. also things to consider is how big of a head start she had on you time between you and her before you started after her in your Q is VERY important if it was even roughly half your powerballs worth of distance on that head start you are not going to get her cause and E Q combo alone will end that pursuit. fun huh?
in later news I have kept pace with a powerballing mobi booted with alacrity ramus as a sona. the build was boots mobi, ardent, twin ghosts, sight stone, and talisman of Ascension. match ended be fore 6th item but I had a pink ward in a slot. also the ramus was under the same effect of Ascension and sona's E as me so that is not what gave me the edge in that keep pace as we both was charging into mid lane to save the mid laner. I was moving slightly faster then the Rammus who had maxed his Q by then. was really funny was like watching a mario cart game with princess peach and bowser he even had the skin XD.
Max out taunt first so your ganks are more effective, max out Defensive Ball Curl 2nd, and Powerball last. Take ignite over flash and get Skirmishers over rangers for the extra true damage when you ignite somebody. Ignite helps you kill AD champs with tons of lifesteal so you can melt them with DBC, Thornmail, AAs, and ult. Skirmishers give you extra damage mitigation so you can tank more damage. Try to rush thornmail after you get jungle item.
Ganking helps get you the gold to get your items.
If the enemy team has players that have both Last Whisper and Black Cleaver, you can still get 70% damage reduction if you can get 600 armor.
If the enemy team has players that have both Last Whisper and Black Cleaver, you can still get 70% damage reduction if you can get 600 armor.
Doesn't matter if all of that damage is true damage.
That's why you gotta focus the carry first before your health gets low. Here's what you gotta do
-Powerball into Vayne -Smite/Ignite her -Taunt her -Turn your ult on -AA her -Kill her
You realize youre talking about Rammus right?
AKA THE BEST person to possibly deal with Vayne.
Between your shit loads of armor ruining her physical damage, and your damage reflect and ult killing her, you would need to be retard, behind, or she was fed (or any combination of the 3) to actually lose that fight.
For Vayne to kill you with True damage she needs to proc silver bolts 12-13 times. Which is literally 36-39 AAs. Even at max attack speed you have so much time to just destroy her.
you forget 8% current health from
.
instead of 12-13 silver bolts it would just take 12-13 AA's between the active, passive, silver bolts, and AA damage.
Vayne's silver bolts do 8% max HP per proc at max rank. meaning they'll do 32% max Hp in 12 AA's and 42% max HP in 12 AA's and
active. i think she can cover the other 58% in autos and
passive easily.
overall. i'd say if Rammus makes it past 12 Auto's his armor must be god level, but the silver bolts, active and passive on blade will still kill him.
overall, i'd say rammus is the best to deal with ANY ADC at all with Vayne being his absolute worst.
Actually Vaynes Silver bolts will never do 8% of Max hp it will always do slightly more since it also has flat damage (obviously the lower HP the target has the higher % the flat damage is of their max HP)
and then you realize armor reduces physical damage.

one item. 35% of 600 gone. he's now down to a touch under 400. i think my math still holds.
Still taking only 20% of auto damage. The person still kills themselves with ram w and thornmail.
lets see who wins
That's 390 armor after LW
you still get 79% damage reduction even if they have LW and with all that damage reduction, their heals don't do as much so they're sustain is weaker especially if you take ignite and Skirmishers.
BotRK deals its 8% current health in physical damage.
And Rammus is the god of armor, only comparable to Malphite. That botrk is going to tickle him for almost no damage.
still, if he has 4k hp and 500 armor, he's consistently taking about 360 damage from the bork passive for the first few autos. Even with mitigation, that's a lot of damage added on.
Not sure what you know about math, but 8% of 4k hp is only 320. And that is only the first hit. AND that is before armor, and 500 armor would be 80ish% damage reduction, making that 320 more like 64. AKA tickling.
and the armor loss from LW.
You sir are amazing. This advice is pure gold. Never would of thought of that. It's not like Rammus needs flash or rangers anyway. You'll just have to manage mana better in the jg and just settle for slower clears. Just like any other jungler that opts skirmisher.
Good stuff. Though I never play Rammus, when I do I will try your suggestion.
Rammus actually really benefits from flash to get on top of enemies to hit with powerball before they can dash away/mid dash/mid minion wave.
It'd be funny except thornmail does nothing against ADCs anymore.
doubt it. unless youre that bad at league