Spellthief's Edge sucks?
So since the changes to support items came up I just realized something that's slightly sad to me as a support main and that would be that the
support item in the early game is just absolute CRAP when it comes to gold generation for mage supports. Of course this is coming from a tank support player (mainly Blitz), but aside from that whenever I end up laning against someone with
and I have either
or
by the time both lanes are backing for the first time I've either had one of these two things happen.
1. Completed the questline for either of item compared to them OR 2. I'm ahead of them by 100-200 gold ahead of completing the questline compared to them.
Now mind you these situations change per lane, but even in passive botlanes where everyone is simply just farming and doing casual harass the gold income between the supports is something I honestly don't like seeing since it might be a surprise to all you all but 200 gold early for a support most of the time means a control ward to keep our lane safe.
I would do the math, but there's many micro factors that go into gold income for items specifically
- The change of how much gold a minion is worth in regards to the
(assuming they take the gold efficient minions such as saving a charge for cannon and taking melee over caster minions) - The Bandit passive with the amount of gold given between melee and ranged champions on all support items and how often they proc it effectively with a key focus on those
. - Finally with
just relying on whether or not the support running it can make hit their abilities on either both or one of the laners and always hoping that they have a charge in store to effectively trade in lane for gold income.
I FEEL LIKE THIS IS COMING OFF AS STUPIDLY GENERIC BUT I DO HOPE THAT OTHER SUPPORT MAINS HAVE ALSO POSSIBLY SEEN OR FELT THIS HAPPENING SO I DON'T FEEL CRAZY WHENEVER THIS HAPPENS and oh also open to hear anyone else's opinion if this is a case of support items having unequal ability to be effective in lane.
or
or
, they probably don't get many opportunities to poke and farm with a
will almost always effectively use it.
is the better item..... since there's no reason to T3 it and it has no risk of engagements.
off.