Quinn Rework @IronStylus
Rework!!!
I think most of what her abilities are great, but building damage, which is what you usually do, makes her a bit too squishy for what her abilities actually do.
So I suggest just a few changes.
P: Harrier Reduce the time harrier can occur by .5 seconds per auto attack.
Q: Blinding assult
Valor should swoop down from above
and then fly forward, not coming out from
's coat. Perhaps make the skillshot skinnier to thread better and avoid clipping minions.
Let the Blind increase as you level it.
1/1.25/1.5/1.75/2
W: Heightened Senses Reduce the Cooldown to 40/35/30/25/20 Not effected by cooldown reduction.
E: Vault Let the slow start to decay after Quinn has landed.
R: Tag Team
Valor replaces
on the battlefield as a mobile melee attacker with alternate versions of
's abilities but with no cost and no shared cooldowns.
Valor can move through units and gains bonus movement speed when out of combat.
Cooldown: 5 Out of combat: 10/15/20% increase Valor's movement speed: 350
This would completely get rid of Skystrike but allow Valor to come to the rift with ease. Yes she would be really effective at taking turrets, yes while maintaining her roam potential but that's not a bad thing. She still loses damage without harrier and range while as Valor. 
No more ignoring everyone's opinions and feelings towards this Riot.
needs LOVE!