Diana Rework @IronStylus
Hey guys this is my opinion for the
rework. I would make it all pretty and have the icons but for some reason I am not smart inclined and can't do it. Haha.
P: Moonsilver Blade Every third attack cleaves nearby enemies for (20-250 +80% AP) magic damage and apllies the Moonlight debuff. The counter will reset if Diana hasn't attacked for 3.5 seconds.
Q: Crescent Strike (same as before) Diana unleashes a bit of lunar energy that travels in an arc. Enemies struck take magic damage and are afflicted with Moonlight, granting sight of them for 3 seconds.
W: Pale Cascade (same as before..mostly) Diana gains a temporary absorption shield and creates three spheres that orbit her, both for up to 5 seconds. The spheres detonate on contact with an enemy unit, dealing magic damage to all nearby enemies. If all three spheres detonate, the shield is reapplied and the duration is refreshed. This second shield stacks with the original shield. The second shield gains strength per enemy champion hit.
Shield Strength per Champion hit: 20/30/40/50/60 (+60% AP)
E: Lunar Rush (same as before) Diana becomes the living embodiment of the vengeful moon, rushing at an enemy and dealing magic damage to it. When used to dash to an enemy afflicted with the Moonlight debuff, Lunar Rush's cooldown is refreshed and the Moonlight debuff is consumed.
R: Moonfall Diana calls upon the moon and after a 1 second delay reveals and draws all enemies to a target location adding the Moonlight debuff and slowing them for 3 seconds afterwards. Enemies inside the moons beam have their vision reduced.
Range: 1200 Cooldown: 100/90/80 Cost: 100 Magic Damage: 100/150/200 (+70% AP) Slow: 40/50/60
Feel free to talk about it if you wish. I want
to be fixed so she is more of an assassin or an AP bruiser cause she is in a funky spot kind of in the middle of each. With these changes I foresee
needing more mana regen because her mana costs will be the same, except for the new ult that costs more, and having Lunar Rush on her E will make her be able to make plays pre 6 which will be costly since the mana cost would be the same as when it was her ult. I think
needs SOMETHING her kit is in my opinion a little out dated for the current meta/season and she doesn't really fit in anywhere unless ahead. Please feel free to talk on here and get this noticed. Thanks!