Obligitory "but mah ahri" thread

Jeanne fan club··12 votes·2,075 views

I haven't gotten an upvote in months and I definitely do not plan to anytime soon.

I also really hate how they changed champion.gg because now the parts about avg playerbase statistics look all wrong.

Now of course there is about 4-5 times a year where ahri nerf threads become prevalent and ignored for many reasons. These kinds of threads show up for a lot of champions, mainly lee yasuo riven etc. Ahri has been one of the only champion where statistics would justify a nerf. Not to mention that she has been played in the LCS a bunch this season. Last season the nerf threads were pretty rare because she wasn't being played at all in the LCS, and her counters were pretty meta, but ill get to that later.

The interesting thing with the nerf threads is that they all interpret the statistics the exact same way, something which you see with lee sin or yasuo. When people ask for Lee sin nerfs, and a lee sin main brings up his negative winrate, the people asking for the nerfs generally say that his winrate is only low because most people are bad at him, and that he is too overwhelming at high elo; therefore, nerfs are justified. When it comes to an ahri thread, the person posting will talk about her winrate, and a ahri main will comment saying that her winrate is so high because of all the dedicated ahri mains.

A bit hard to follow but, what I'm trying to say is that people will throw around statistics and only try to explain them when its convenient to their case. The person posting for ahri nerfs will ignore the reasoning for her winrate, and the person arguing for lee sin nerfs will look for an explanation in his low winrate, mainly being that his mains are overbearing. Technically, neither explanation is wrong, its just how people interpret the statistics. Its also perfectly valid to attribute ahri's high winrate to her amount of options in her kit, or lee sins low winrate to him being a complete garbage champion who is unplayable at all levels.

God I hope that people understand what I'm saying here.

This rambling was to show how any position can be argued from, and how statistics can be interpreted from different positions.

(this is where the post starts) My perspective on Ahri's statistics as an AHRI MAIN are as follows:

  1. Ahri has the most mains out of any champion in the game, meaning more games from experienced players (contrary to the current champion.gg graphs which I still don't completely understand yet, I'm just going off of what they were before it was changed)

  2. She is blatantly the most anime champion, drawing in a playerbase from the weeb community. (im 3 years clean from those khazakstani cartoons, I just kept the name)

  3. All of her hard counters were nerfed, not that it neccisaraly matters because she is one of the few champions in the game who can actually beat a counter based on player skill. Lb was nerfed hard, Swain's kit just doesn't punish ahri anymore (because of e damage reduced and new q). Annie is still pretty decent with protobelt initiations and the such. Talon is good but only because of leathality. I think fizz is still decent into ahri. Anivia (yes I'm counting her because she could waveclear and not see ahri for the rest of post-6 lane phase) and Malzahar were both nerfed hard. katarina has become unpopular. Syndra can be pretty good. yasuo is a skill matchup, as well as viktor. Lux gets dumpstered. Cassio is a skill matchup surprisingly, as well as zed. The thing with champs that do well into ahri is that they aren't popular, or that they don't do enough to justify a pick.

  4. She is reliable, and straightforward for new players, but has a very high skill ceiling because of the nature of her kit, which intensifies point 1.

  5. A minor thing, but for some reason she is now able to consistently clear the caster minions with a single Q much earlier in the game than I remember. But seriously, this is a huge thing that needs to be looked into, her waveclear feels so much better than it should.

  6. Basically an extension of 4. She has the tools to do SO MUCH MORE than most other champions can. I will try to keep this from sounding like an "op overloaded kit" list, but I think it's objective that champions with dashes and skillshots overwhelmingly tend to have more options than champions who are missing 1, or 2 of those things. Especially with skillshot cc.

  7. Basically an extension of 6, 1. She has a large number of mains, and a large number of opportunities. Obviously if you play a champion enough you start to understand their skillshots by heart. When you have a massive number of people who do this, the winrate will rise.

  8. Difficult to shut down early. Her Q ms helps a bit, but its mainly the fact that she has her charm. If she is overextended in lane but only uses her Q to escape, chances are she will be chunked down pretty hard, or possibly stunned if the enemy jg is into that. Without her charm, her Q ms is worthless vs ganks if she isn't overextended. In lane poke however, if ahri is the person who pokes first, she will most likely dodge whatever retaliation is sent by the opposing laner. If she casts it in retaliation to poke, she will not have enough ms to dodge the ability because of the cast time.

This kind of playstyle encourages aggression in lane because of the initiation advantage with Q ms, and also secures safety in lane because of her charm and q ms

Ok, there are plenty of early to mid game champs that people are perfectly fine with having this kind of playstyle, But most of them don't have the cc that Ahri has. Ahri will always have that cc that may or may not mean anything because it is a skillshot. She is a champ that can properly play from behind because of her cc and ult. Playing from behind as ahri really only works out well if the rest of your team is ahead though. A 2 second taunt means nothing if your team can't do anything with it. Also, being behind on ahri really screws her dps. If Ahri is not ahead of a figurative curve, then she will not do damage, but if she is ahead of that curve, then she can function as an assassin. This ties into point 6, she can be both an assassin, or poke mage depending on how fed she is. Her potential is relatively crappy as a poke mage, but its damage that an assassin might not be able to dish out if they are behind.

9 Riot still aren't sure on their benchmark for champion balance, so they are still just stabbing in the dark when it comes to balance. This is not a result of incompetence, there is just no way to find a benchmark for balance considering all of the variables that go into what makes a champion subjectively "balanced." Unfortunately just going off of a 50% winrate won't work because of varying skill levels and the such. Also this would punish champions with a higher "main" playerbase because every time people got better at that champion, the champion would be nerfed. Given all the variables, a 50% winrate on all champions isn't even Ideal considering high and low skillcap/floor champs.

10 The list is done but I just want to add one more thing that I find interesting. Ahri now has a higher winrate against champions that theoretically counter her, but a lower winrate against champions that she should theoretically counter. I find this weird, she only has a 46% winrate against Karthus. Sure counters only apply in lane, but I just found this to be interesting.

Alright, now that the list that people won't read is done, lets get to what everyone actually wants from ahri, nerfs!!!!!!!!!!

Nerfs aren't fun, but you want to know what is? POWER REDISTRIBUTION!!!! I just find this kind of change more exciting.

So her q ms and her W are getting the most complaints so far, other than her ult cd.

Aw fuck it, add an extra 15 seconds to her ult, what the hell difference would it make considering all ahri mains basically run the 40% cdr builds anyway? Remove her damn passive too, its so weird to have a heal on an assassin hybrid. And while you are at it, move the ms from her q to her W instead. for the new W, I have a crappy idea that I thought was good while typing this at 1 in the morning. Make the W a skillshot. Upon activation, the 3 things orbit her, giving her decaying ms. Upon second activation, the fires converge on the mouse cursor, each one having its own individual range. After the first target, all fires deal 40% damage or some heavy reduction like that, or maybe they would just be small circular ground skillshot types instead, like cassio Q. This would make her kit becomes a lot more interesting. This might just break her though considering her glitchy W targeting is really the main thing holding her back from a higher winrate.

I hope this sounded somewhat reasonable. I really tried to be fair and objective here, which is a bit difficult because I am an Ahri main. I'm hoping for some sort of response instead of the thread just dying right away like the last 6 I posted.

Sorry for not putting portraits of champions instead of just the names, If I remember this post in the morning I will probably do that.

Edit#1

I made this reply on a comment And I think it helps add to the discussion.

The context is comparing Ahri to both an assassin, and a mage.

Leblanc and Ahri have similar mobility, cc, and damage proc window thingy (leblancs new passive and ahris return orb.. Leblancs burst damage is typically much more efficient than Ahri. What I mean is that Leblanc takes less items to get those crazy killer chains.

I will get back to the LB and ahri comparison soon.

Xerath and Ahri Both have very similar cc, waveclear abilities, burst, and safety in terms of range. Xerath has an advantage on AOE, and range, but ahri's Q has about 50-60% of xeraths range on Q. Xerath however has 2 base long range abilities. Xerath does not have any mobility whatsoever.

Ok, so now That I have set up these 2 comparisons, let me explain my belief about the current meta. I believe it is a poke meta where both long range poke champs, divers and assassins are all top tier for their ability to deal with poke, and pokes ability to win fights before they start. My reasoning for this is the rise of leathality benefiting both the melee ad assassins, and the poke adc's. Ahri can be both a poke mage, and an assassin, so in my opinion, this is the absolute best possible meta for her.

Leblanc tends to lack the poke that both ahri and xerath have, but xerath lacks the mobility that both leblanc and ahri have. Ahri in these 2 comparisons has both, making her a better choice in general.

28 Comments

Canastus4 votes

People are extremely biased when it comes to Ahri, it's beyond me why she hasn't been gutted yet after staying on a 54-55% winrate for 1.5 years (and running) while being the most picked mage in the entire game. That's just downright cancerous.

Jeanne fan club4 votes

There are reasons she is the most picked that do not neccisaraly pertain to her being overpowered. Whenever ahri's playrate goes above 12% it is because there are no good flavor of the month picks in mid. In fact, Ahri is practically the only flavor of the month pick for mid right now, and thats mostly because most other midlaners cannot safely deal with all the leathality builds.

I think the main reason is that she has never been as overbearing as a darius who can 1 shot ult 5 members of a team in a teamfight, or like old azir who could nonstop poke and zone in lane. Or that one time veigar was pick or ban for a month

My explanation is that Riot have picked Ahri to be the relative standard of balance. The reasons for this may be that she has a bit of each champion archetype in her kit. Assassination, poke, mobility, burst and even sustain and sustained damage. Also, her statistics have never really changed throughout her lifetime, so it gives a point of consistency for Riot to use. The problem is that Ahri tips the scales in the direction of being a bit too strong. The problem with nerfing her is that no change will really lower her winrate because her mains tend to adapt to whatever changes are made better than most other players for other champions can. I'm not saying that ahri mains are better, I'm just saying that if her identity stays the same, she will still be relatively the same to all of the people who main her, and as I said before, she just happens to have the most mains.

Thanks for being the first comment I've gotten on a thread for about 6 months now btw.

Fwiffo4 votes

So with a 54% winrate and a pickrate close to 20% you actually think "mains" are responsible for the WR? lmao. Sorry, as much as I like the champion, she needs nerfs. Right now she's pretty much back to where she doesn't even need to hit her skillshots to kill you.

Crossette2 votes

I've had a lot of Ahri (and Diana, while we're on the subject) W procs do 800 damage.

It's not fun.

Jeanne fan club3 votes

Before champion.gg changed their pie chart thing, over 70% of all games on ahri were from people who routinely play her. If they didn't main her, then she was a close pocket pick.

Also I proposed nerfs if you actually read the post. Nowhere did i suggest that she didn't need nerfs.

Also, the argument that she doesn't need skillshots to kill you is ridiculous. The only way she does that much damage to someone with her W and ult is if one of the following happens

  • the target has god awful defense stats
  • the ahri is WAY farther ahead than the target, meaning both an item and level advantage.
  • the enemy team lets her sit there for a solid 6 seconds while she ults, w's, ults, w's, ults. In a 1v1 or skirmish, this might happen, but unless you are VERY far ahead, you NEED to land at least a E and Q in order to kill someone. Sometimes even 3 autos and ignite are necessary.

Now my question to you: what do you want Ahri to be? Nerfs can only happen once we decide if ahri is either a mage or an assassin. If she is to be a mage, then she shouldn't be able to do that much with her ult and W, but would have better utility instead. If she is to be an assassin, then we need to remove utility from her kit and maybe make her into a more typical assassin by assassin rework standards.

TyrekGoldenspear4 votes

I haven't gotten an upvote in months and I definitely do not plan to anytime soon.

This is incorrect good sir/madam. Because you just got one.

But this is because you:

  1. Stated your argument competently

  2. Acknowledged the strong state of your main, this step is quite hard for many mains

  3. Proposed nerfs that would actually be felt.

Stay strong Ahri main, you can weather the storm of Ahri balance changes, because floofy tail.

Jeanne fan club2 votes

I wish that I got as much support as the other ahri mains when I make a post like this LOL. I guess this is the problem with attempting to make objective posts, you piss off both supporters and dissenters.

But thank you for the complement <3

It really sucks when I focused so hard on trying to stay objective, but people end up looking at my name and clicking downvote without reading the post. People like you remind me why I come to the boards.

TyrekGoldenspear2 votes

It's no problem. More than anything I want threads like this to be encouraged rather than making incoherent rage posts.

Maddened King 1 votes

At least your main isn't getting nerfed because it's too strong as a support.Malzahar

flattered3 votes

wow great post 10/10 i agree Ahri

Crossette2 votes

She's probably so picked because she's been near if not top tier for 4 seasons and virtually unmatched by any mid lane mage/assassin.

I like to compare her to Diana, who isn't really played as much but has a similar kit:

Passive: Healing vs 3 hit auto buff, boring Q: Skillshot, used mostly for damage (and to reset Diana R) W: Orbs, Ahri's fly off but Diana has to be in melee range E: CC, Ahri's is a skillshot and Diana's is trash and low range R: Dash, Diana's is targeted and puts her in melee range while Ahri has 3 and can do whatever she wants with them.

The major difference here is that Ahri has infinitely more escapes along with the potential to skirt on the outside of her opponent's range and poke with half true damage while other assassins actually have to get into danger to deal damage.

I hope a Red sees this thread and considers it.

Jeanne fan club3 votes

I doubt this thread will get any attention, I haven't even managed to an upvote on a memes post. Honestly I don't even want to bother with the boards anymore, I never get attention from people who actually want to have a meaningful discussion.

Ok, so Ahri is clearly a generalist. I think it is important to note that she shares the safety of a mage, but the potential of an assassin. As I said somewhere in this post, she has something from every archetype of AP midlaner. Because of AP itemization, playing her as assassin is the absolute best way to play her. She tends to fall flat when played not as an assassin, or when she is behind. Also she falls off late.

Because Ahri is a generalist, I don't really think its a good idea to compare her to just one champion, but her entire kit as a whole to different champions. I'm thinking Leblanc and Xerath.

Leblanc and Ahri have similar mobility, cc, and damage proc window thingy (leblancs new passive and ahris return orb.. Leblancs burst damage is typically much more efficient than Ahri. What I mean is that Leblanc takes less items to get those crazy killer chains.

I will get back to the LB and ahri comparison soon.

Xerath and Ahri Both have very similar cc, waveclear abilities, burst, and safety in terms of range. Xerath has an advantage on AOE, and range, but ahri's Q has about 50-60% of xeraths range on Q. Xerath however has 2 base long range abilities. Xerath does not have any mobility whatsoever.

Ok, so now That I have set up these 2 comparisons, let me explain my belief about the current meta. I believe it is a poke meta where both long range poke champs, divers and assassins are all top tier for their ability to deal with poke, and pokes ability to win fights before they start. My reasoning for this is the rise of leathality benefiting both the melee ad assassins, and the poke adc's. Ahri can be both a poke mage, and an assassin, so in my opinion, this is the absolute best possible meta for her.

Leblanc tends to lack the poke that both ahri and xerath have, but xerath lacks the mobility that both leblanc and ahri have. Ahri in these 2 comparisons has both, making her a better choice in general.

I think your last paragraph is a lot of anecdotal overexaggeration to be honest. Ahri risks about as much as a Leblanc when she goes in, the only difference is that Leblanc blinks out, while ahri dashes out. Also there is room for retaliation in Leblancs Root. By 30 minutes the return of Ahri's Q will do about 300 damage. That is a crap ton of damage if it hits multiple people, but as for all aoe abilities, it will fall flat if it doesn't hit multiple people. Also, its the return that will deal the true damage. I know this arguement is beaten to death, but the only way to get hit by the return is negligence, or being hit at max range. If you are hit point blank with the Q, then you have 2x more time to move and dodge the return, but if you are hit at max range, you had all the time to sidestep the orb.

Ahri cannot kill an enemy champ with only E and Q unless she is like 4 lvls ahead with 2+ more items. She has to get past the frontline and W for the kill. Unless you are flanking, that is a lot of opportunity to be peeled. This is just like how leblanc or ekko function. If you flank with an assassin, its only natural that you get to destroy the backline if they are unable to peel you. THIS IS WHERE THE BIG PROBLEM LIES

People don't seem to care about Ahri's identity. If she is to be on the same page as other champions, she either has to be a mage or an assassin. This is something that people don't really care about because they only care that she gets nerfed. The nerfs that she will get need to define her role as either an assassin, or a mage.

Jeanne fan club1 votes

this post was downvoted a solid 6 seconds after I posted it, nice speedreading xd

MissingKayo2 votes

Not like she's been a minimum A-tier pick for just about every single patch ever due to how safe and overloaded her kit is.

Jeanne fan club1 votes

if you read the fucking post you would see that I agree with you for fucks sake. I am even asking for nerfs.

NineTailedMystic2 votes

'overloaded'

MissingKayo1 votes

You're free to list one thing she doesn't have besides:

Tankiness (She's a mage) Physical damage (She's a mage) Percent health damage

DuskDaUmbreon1 votes

Decent lane-sustain? Spellshield? Point-and-click CC?

MissingKayo1 votes

Her Q is decent lane sustain if the Ahri player knows what to do. No spellshield, but she shouldn't really be getting hit by any skillshot with her mobility. And with her mobility, she Es point blank anyways so it barely matters.

NineTailedMystic1 votes

She has a little bit of everything, but not a lot of everything. The only ability she has that does more than 1 thing is her Q. Compare that to Camille, Yasuo, Ekko, or Azir. Her abilities are very straight forward in what they do. Magic damage out, True Damage in, MS using it. 3 auto lock projectiles that prioritize champs. Line skillshot CC. 3 Dashes that do damage up to 3 nearby enemies.

She's very straight forward in what she wants to do, but she has many means to do it.

AHeroNamedHawke2 votes

Pro tip: Everyone mains her because her kit covers everything, not the other way around

Correlation ≠ Causation

Jeanne fan club1 votes

I said that in the post, and how would that make any sense in reverse? Everything covers her kit? what is that supposed to even mean?

AHeroNamedHawke1 votes

[{quoted}](name=9 Tailed Waifu,realm=NA,application-id=3ErqAdtq,discussion-id=qmwT3sPU,comment-id=00060000,timestamp=2017-03-16T07:07:34.600+0000)

I said that in the post, and how would that make any sense in reverse? Everything covers her kit? what is that supposed to even mean?

The reverse is amazing players covering her weaknesses. You're implying that her win rate increases because of her playerbase, and that her kit isn't really an issue

Yet both Yasuo and Zed maintain the same kinds of dedication, with nowhere near the same results

Jeanne fan club1 votes

I said that both were the issue if you read the post

Popstar Ahri1 votes

[{quoted}](name=Charles Barklius,realm=NA,application-id=3ErqAdtq,discussion-id=qmwT3sPU,comment-id=0006,timestamp=2017-03-16T02:01:05.171+0000)

Pro tip: Everyone mains her because her kit covers everything, not the other way around

Correlation ≠ Causation

Charles !! <3

This is why I have been playing her less since the start of season 5 since her movement speed buffs

AHeroNamedHawke1 votes

[{quoted}](name=Popstar Ahri,realm=NA,application-id=3ErqAdtq,discussion-id=qmwT3sPU,comment-id=00060001,timestamp=2017-03-16T07:20:10.106+0000)

Charles !! <3

This is why I have been playing her less since the start of season 5 since her movement speed buffs

sup

I have nothing against playing freelo, as long as they recognize it

Just Jangle1 votes

[{quoted}](name=Charles Barklius,realm=NA,application-id=3ErqAdtq,discussion-id=qmwT3sPU,comment-id=000600010000,timestamp=2017-03-16T07:25:05.552+0000)

sup

I have nothing against playing freelo, as long as they recognize it

STOP POSTING HERE

Get back on GD!

AHeroNamedHawke1 votes

[{quoted}](name=Just Jangle,realm=NA,application-id=3ErqAdtq,discussion-id=qmwT3sPU,comment-id=0006000100000000,timestamp=2017-03-16T07:37:40.665+0000)

STOP POSTING HERE

Get back on GD!

I have to do both to stay entertained

It's like 50% politics now lmao

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