League ranked > Overwatch ranked

Jeanne fan club··163 votes·11,342 views

Just tried a few overwatch ranked games. In over 70% I had an afk, and was docked a whole point for every game I had an afk. There is absolutely no chance to win in a 5v6. At least in League you have the possibility to win 4v5 assuming you are good enough to get fed and win your lane. Leagues afk punishment system is so much more respected than Overwatches afk punishment system.

Oh, and those premades that everyone seems to complain about? Yeah now you get to play against 6 as a solo, so lol. And its even more important to have good communication in overwatch, because most characters cant do anything on their own, at least if they are playing for the objective.

Every issue that gets complained about on this boards is present in Overwatches ranking system. Out of the 800+ games ive played this season in Ranked, I have only had about 20 afks. I can't speak for everyone but I know for sure that there is a lot less of an afk problem in this game than there is in Overwatch.

I understand that ranked has only been out for about 4 days now and that Blizzard are still tweaking their ranked system, but as of right now I feel that leagues ranking system is much less toxic than Overwatches. And that's saying A LOT.

EDIT: It really bothers me the amount of players who went to overwatch but come to these boards to hate on this game. I know that i'm calling out overwatch, but there are so many old leaugers who lurk on these boards to promote overwatch.

I really think that in a few months Overwatch will have the same problem league has, a community that never stops complaining, and is never happy. I honestly think that league can be good with the matchmaking it has right now. but I really think that Riot needs to start asking the community for concept Ideas for champion reworks in order to create more uniqueness. Right now It feels like champions fall into a heirarchy of "which tank does the most damage" or "which Mid has the most dps". If every single champion had a more distinct "niche" Then I could see League bouncing back.

EDIT: #2 After reading these comments, I can see that the people here really just want League to die already. People coming out in support of League get instant downvotes by lurkers who quit League. It's depressing really, I come to a League board to talk about how my experience with leagues ranked system is so much better than my experience with Overwatch, And I get hate from overwatch fans, ON A LEAGUE OF LEGENDS BOARD. Dang. Everything is going exactly how I thought It would. And if it keeps going this way, All of the people who hate league will go to Overwatch, complain on those boards and ruin that game too, leaving only the dedicated fans of league playing league. Honestly I can't wait for the next few months. I feel like Riot will have a lot better of a time talking to dedicated fans about this game. I can see it becoming so much more productive to be honest.

The reason this game is losing interest is because of the lack of interaction between the company and the fans. This game could become so much better if the Rioters made more interactions on the boards than they do now. There would be so much more trust in Riot if they would take a minute and at least acknowledge peoples ideas on these boards.

I'm not here to defend Riot, they have clearly made mistakes, the main purpose of this thread was to bring to attention that the grass isn't really greener on the other side. I think its important to understand that my experience is anecdotal. That is the #1 arguement against this post but people would rather flame and rant than use that arguement. The only other arguement is that overwatch is a new game. So what if its a new game? its 2016, so many games with ranking systems have coming out, and they chose something that barely works. I hope they fix it, I would love to play both League and overwatch ranked.

Id like to use this day of popularity to recommend looking in the concepts and creations board, there is some really good stuff in there. The more people who look in there and upvote good ideas, the higher the chance of Riot seeing those things and considering them.

Edit:3 (possibly the last, If I go missing assume I was sacrificed to please the Blizzard gods) WE BROKE 50 UPVOTES FAM, 1.6 K VIEWS LATER LOL. I can only imagine how many downvotes this thread has. Probably best not to think about it to be honest. So my comments have been hunted by angry overwatch cultists (=3) cute

Its funny how many people came back to these boards to argue and downvote people who are in support of League. Like, "you left league for overwatch, why are you still here?" I swear, can't even go to a League of legends board to talk about an issue concerning League (albeit Overwatch as well) without getting mobbed by a swarm of League haters.

I feel like I need to clarify this. Blizzard is a triple A company with ~5x more employees than Riot, and has more years under its belt. They have released ~6 huge successful games with a lot of experience with ranked systems. I find it very odd that Blizzard would use a system that has proven to create hatred and split communities. Surely they must see all the hatred that Dynamic queue creates. Why implement it into their own game? with all the time they put into it they surely must have been able to create something better?.

I understand that both Overwatch and Leagues ranked systems are not set in stone, and can change in the future.

I'm keeping this thread up despite the hatred and negativity in the comment section because it proves my theory 100% true at this point. The toxic people want this game to die. They will argue with people who support League because they don't like league, they just want something new. The dedicated fans of league care very little for these people, and ignore them because they are just trolls.

To all the dedicated fans of league out there, I'm sure that in a couple of months we will have a lot better time interacting with Riot. I am starting to see a lot of people who agree that Riot has been rather separated with the community lately. Only recently have they started making more posts like Leona vs Diana and stuff like that. I really do think that the future for League is bright. Though it may feel like a slump right now, I think that in the near future Riot will be making a greater effort to look for community ideas, and ask for more insight from the dedicated fans of this community. For now, its just important to ignore these trolls.

248 Comments

Wild Wes67 votes

Gets downvoting saying League ranked is better than Overwatch ranked on LEAGUE boards... What is wrong with you people?

Jeanne fan club21 votes

Its shocking to me, I make a claim, back it up with evidence (anecdotal however) then the only thing that people can argue with is the fact that Overwatch is a new game. Who cares if its a new game? Out of all the ranked systems that exist, or Blizzard has made themselves, Overwatch has to be the worst ranking system to date.

Its crazy, It really seems that people just want league to die. I want it to prosper again. I think the first step is to make every champion a niche champion, rather than the current heirarchy of "which champ is the best." People really just would rather complain about Dynamic queue, a system that Overwatch has as well.

I personally think that Dynamic queue isn't even the problem, its the fact that there is a champ heirarchy, and there isn't enough uniqueness in champions and items. League of legends was pretty much the only moba that had a solo Q option. If you are solo in a team game, then that means the other 4 players are practically deciding your rank as well. The ability to decide who these 4 players are helps good players play with each other to get to the rank they belong at.

I really don't care much for these conspiracy theorys saying that riot did this to keep people playing league because of relationships. Every other moba has this, other big competative games like csgo have this. Honestly, I don't really care either way if dynamic queue is in the game, it has never influenced my play, and I have never had a problem with Premades. It seems only the vocal people care about Dynamic queue. Out of all the people I have ever played with, only a very small minority of them dislike dynamic queue. I didn't even know that it was a problem until I came to the boards. Thats kind of a red flag to me that its just solo's making a very big deal about something that doesn't really matter. Its funny how many people just blame their losses on premades rather than look at what they could have done better. I think that any toxicity problems with Premades and reporting can be solved once the tribunal comes back.

I don't mean to be that guy, but the reason League is dying is because of the community. I think that things will get a lot better once some of these people go to overwatch. There they will complain on the boards 24/7 and cause overwatch to die, then on to the next "big" game. This game will get so much better when its only the dedicated fans conversing on the boards. I really just wish these lurkers on the boards would leave already, they aren't contributing, and they have bad arguments.

Dextix LT13 votes

IT IS IMPORTANT that overwatch ranked is new! Because it just started and will improve over time! If LOL would be new, we would have the exact same situation. Because its new and still trying out what works for it. You are trying to compare the fumblings of a newborn babe and the fck ups of a grown ass man!

People want this game to prosper, that is why they are on these forums for fck sakes! They want it to be good!

And people complain about dynamic, because it is a problem! It is the main problem.

And no, League was not the only one moba that had soloq system. Dota has both systems implemented, Hots HAD dynamic then scraped it for solo. Smite is the only one who allows 1-3 people premades (BEfore LOL). And these are the most popular mobas!

So dont bullshit people!

And no, your assumption is wrong. Because when you have soloes, you are all dependant on each other and all of your skill and teamwork matters for victory. You also all have a level playing field. Havaing premades TOGETHER with soloes, destroys even playing field, thus ruining ranked integrity.

And again, you show that you know shit about ranked integrity. People blame their loses on premades because its unfair for solo to go against premades! Even if you are skilled, its an unfair playing field.

Also, minority? Data please.

If we have bad arguments, could you refute them and could you tell me how exactly is dynamic q fair for solo players when they are matched with premades who have inherent advantages?

Jeanne fan club5 votes

Ah, forgive me on my point about heros of the storm then. Replace heros with CSGO. Also forgive me about Dota, I was just going off of what my friend said (he still plays dota). Nothing is really stopping anyone from inviting people to ranked tbh, everyone has the opportunity to. I really don't care that much about Dynamic Queue to be honest. If Riot changed it so it caps at 3 people, within 3 ranks of each other I think that would be fine, as long as people stop complaining about it. I've never seen anyone complain about DQ outside of the boards.

I've never had a negative experience with Dynamic Queue yet, and I was 500 games in before I saw that people were complaining about premades.

Honestly, I would like to know Riots reasoning behind Dynamic Queue, their REAL reasoning. I really don't think that its to get more money, because they would be getting more money if they implemented a system that the community is asking for. I don't think it has to do with toxicity, however I haven't had any toxic players flame me yet this season, nor have I had many afks (~20). I can only speak from my personal experiences here. But you do have to remember, people only post about DQ on the boards when they get a game with a premade that they lost with/against. This leaves a HUGE part of the community that is silent on the issue because they just haven't had any bad experiences with it. The popular posts that gain traction really only get about 4000 veiws, its not a huge part of the community commenting on that stuff.

I really don't want to defend dynamic queue, because quite honestly I really don't care if it stays or goes. I just think that people have blown the impact of premades out of the water, and they are using it as an excuse to blame other things rather than theirselves. People post images of really bad premades, well the same thing happened in solo q, you would end up with a bunch of idiots with no desire to communicate. I'm sorry but I just haven't had bad experiences with premades yet, and I'm about 800 games into this season. Boosting players really isn't something that riot can police, considering they cannot track what email accounts are the same person. I think that limiting the grouping system to ranks, not divisions would fix that problem, at least a little. I always thought it was funny how a plat one could play with a gold 5. Maybe that plat one should only be able to play with plat 2-diamond 1. I'm pretty sure Riot has implemented this system at higher ranks though. Maybe they should implement it in lower ranks, but make it not so harsh. In lower ranks the change in skill really isn't that noticeable. It kind of grows exponentially as you rise though the ranks. And as I said earlier I wouldn't be opposed to limiting groups to 3.

Do what you want with dynamic queue, I think the biggest problem right now is the fact that it is SO difficult to get in a conversation with a Riot employee.

Dextix LT5 votes

CS:GO Aint even a moba. With overwatch you can maybe draw it close because of heroes, but CS is farthest from moba one can get. Again, you are trying to equate games that are in different genres.

And if you havent seen people complaining outside the boards you need to open your eyes. Because Videos were made about this, many watched videos. Reddit was also really active and still is. Roundtable video, downvoted to all 9 hells. Pros consistently condemed this system via twitter and youtube alike.

I still think its about money. Games casualize themselves to get more casual players in. Having riends play with you, will make you more likely to stay, spend money and possibly invite others. It is an old tactic.

And those who are silent, are unimportant. At all. When president elections are happening, those who dont vote, dont matter, only those who do matter. This is the same. Boards and pros are the hardcore playerbase of this game. And it is the main playerbase you should listen to, if you dont want to end up like Runescape or WOW.

And yes, shitty things happened in soloq too. However, it was not an unfair system. You were always fairly treated in that system. However, having premades makes an unfair system and destroys ranked integrity.

Premades matched with soloes will always have the advantage. In your team, the solo will be robbed of team decision making, as unlike in soloq, his leadership position is not decided by meritocracy, but rather, by mob rule of the premades. At the same time premades can go through ranks faster just because they are premade, nnot because of their skill. Furthermore, having premades and soloes together, hugely impacts the ammount of variables that go into deciding smeones rank, thus making it more and more innacurate. Its a bad system at its core that is unfair for the solo player.

The biggest problem rright nnow is that Riot is acting like a 10 year old child who just puts fingers in his ears telling himself "Everything is fine, i cant hear anything". They lied to us, furthermore, they refuse to make a simple experiment to prove all of us soloes wrong.

Jeanne fan club3 votes

Doesn't matter if CSGO isn't a moba, its a popular online competitive game that uses dynamic matchmaking. You don't get it. I'm asking how the ranking system is different, not the genre. you just dodged the question so hard. The pros are an extremely small minority of players, They don't speak for all of the players in a game. When it comes to ideas and opinions, agreeing with someone because of their authority is the dumbest thing someone can do.

Meritocracy didn't work in Solo Q. Wether it be based on rank (all players are remotely the same rank) or by kd in game, it doesn't equate to game strategy and knowledge. Solo Q disenfranchised the strategists and the tacticians by making a system that only rewards mechanics. With dynamic Q, Those strategists have a platform to make calls without being told to "STFU" by some "holier than thou" fed player with no clue how to make calls. The natural born leaders can now play with mechanically gifted players and give them the right calls so that they can use their mechanical skill to carry the orders out. In solo q, every game was just a free for all with bickering about who will make the calls, or what lane jg is obligated to gank. Last season, if you knew exactly what to do to win the game, what to build, who to target and where to group etc, however you were not very mechanically gifted, you would be cast aside, and the most fed player would be making the calls. This screwed over the knowledgeable players who were extremely talented with strategics, however happened to be not so mechanically gifted.

Also, you say that premades can climb regardless of their skill. That has to be the most ridiculous thing I have ever heard. Eventually you will get to a point where everyone in that premade starts to struggle regardless of communication. That's where they stop climbing, and play to improve. You are acting like every premade consists of one master smurf, and one bronze player.

After reading what you have to say, it really sounds like you are the 10 year old child who doesn't listen to conflicting opinions because you are afraid of change.

seraph1m4 votes

[{quoted}](name=9 Tailed Waifu,realm=NA,application-id=cIfEodbz,discussion-id=1Lt3fVVI,comment-id=000000010000000000000000,timestamp=2016-07-04T04:15:21.235+0000)

Doesn't matter if CSGO isn't a moba, its a popular online competitive game that uses dynamic matchmaking. You don't get it. I'm asking how the ranking system is different, not the genre. you just dodged the question so hard. The pros are an extremely small minority of players, They don't speak for all of the players in a game. When it comes to ideas and opinions, agreeing with someone because of their authority is the dumbest thing someone can do.

Meritocracy didn't work in Solo Q. Wether it be based on rank (all players are remotely the same rank) or by kd in game, it doesn't equate to game strategy and knowledge. Solo Q disenfranchised the strategists and the tacticians by making a system that only rewards mechanics. With dynamic Q, Those strategists have a platform to make calls without being told to "STFU" by some "holier than thou" fed player with no clue how to make calls. The natural born leaders can now play with mechanically gifted players and give them the right calls so that they can use their mechanical skill to carry the orders out. In solo q, every game was just a free for all with bickering about who will make the calls, or what lane jg is obligated to gank. Last season, if you knew exactly what to do to win the game, what to build, who to target and where to group etc, however you were not very mechanically gifted, you would be cast aside, and the most fed player would be making the calls. This screwed over the knowledgeable players who were extremely talented with strategics, however happened to be not so mechanically gifted.

Also, you say that premades can climb regardless of their skill. That has to be the most ridiculous thing I have ever heard. Eventually you will get to a point where everyone in that premade starts to struggle regardless of communication. That's where they stop climbing, and play to improve. You are acting like every premade consists of one master smurf, and one bronze player.

After reading what you have to say, it really sounds like you are the 10 year old child who doesn't listen to conflicting opinions because you are afraid of change.

no what putting solo and dynamic in the same q did was screw over the solo player end of story

shyv30 votes

there's a difference between a new game trying to balance out their ranking system that has been out for less than a week, and a game that's like 6 years old deliberately fucking up their already balanced ranking system to appeal to casuals

the only reason you can play with friends in league ranked is because riot profits off of people having league friends. that's it. riot knows they fucked up and they don't care because they're making money.

Doctor Dyment6 votes

Blizzard's ranked system actively punishes the players on the teams with people who leave. There is absolutely no way they did not see that this would be a problem.

shyv18 votes

im aware, i quit league for overwatch, but the difference is that blizzard is actually listening to their players and making changes. even if it doesn't get fixed this season, at least they actually plan on fixing it, unlike riot.

Jeanne fan club15 votes

Get out of here and stop lurking on the boards then. Go praise overwatch on the overwatch boards until the community turns it into another league of legends. I really don't see how people can praise Overwatch but hate league for the exact same premade problem. I don't know if you see this or not, but its the community blowing things out of proportion that is killing league.

Dextix LT13 votes

Why? Because with overwatch its a new system, its a new ranked experience, they are experimenting as it is a new game. Riot had over 5 years to perfect theirs, yet they managed to run it into the ground instead.

And yes, because blizzard, despite its faults, is listening to the playerbase on overwatch, unlike Riot which doesnt give a single flying fck even when pros tell them they fcked up!

Also, might be the fact that Blizzard isnt lying like Riot lied about soloq?

Also, what this community is blowing out of proportion? That this new ranked system is shit? That Riot lied to us for how long? That Riot refuses to listen to what is said? That Riot refuses to implement both soloq and dynamic at the same time and let people choose? That dynamic q ruins ranked integrity?

Those are the facts. And Riot needs some REALLY though love, not babying and letting them fck us in the arse with constant lying.

Elikain1 votes

How is the existence of DQ in both games, bad for League and good for Overwatch? If the notion of DQ is inherently flawed by never providing a good base on which you can really measure your individual skill, how can you stand behind your statement and not see how hypocritical it sounds?

That's the same as condemning one company for being racist and not hiring black people but be totally up for another company who is also doing the same thing but has a black CEO and that makes it OK?

No one here is fanboying. But if you stand for something, then don't look the other way when the game you apparently like now is doing the same thing you hate League for. Doesn't matter if this is their test season, make it abundantly clear that you want SQ and you'll see that even Blizzard won't entirely redesign their Ranked experience just because their community wants them to do it. All in all, they may take community suggestions but you are not the game developers and your influence only extends so far. The sooner you understand this, the better your life would be.

Dextix LT5 votes

It is not good. However, in Overwatch it is at least understandable, because it is a new game and in a different genre. It is by no means good, but understandable.

The genre of the game also matters, because overwatch is not a moba and thus ist ranking system can be different.

Elikain1 votes

Ranked systems can be whatever the devs want it to be, it's not set in stone that FPS games can have DQ and MODAs can't. All games test your individual skill and therefore, if the concept of DQ is never fair at evaluating individual skill, it can't exist in any game - there are no exceptions.

The notion that DQ is shit is blown out of proportions. More towards people being too thickheaded to accept it than being unfair to play in. Both games have problems with Ranked and both companies are working to resolve the issues. So it's not fair to write any game off just yet as developers are working to fix the underlying issues that exist.

Blizzard is not going to leave it as it is and neither will Riot. And neither game will transition to SQ, regardless if people are praising Blizzard for the community responsiveness. Riot did this for 7 years and it's pretty disheartening that all of that is forgotten because Riot doesn't want to bring SQ back. Sometimes, players only think about themselves while the gaming company must think about everyone.

Dextix LT4 votes

Yes, DQ is never fair at evaluating individual skill, at least in almost all current iterations. And i didnt say i like it in Overwatch either, or that it is good.

And no, it isnt blow out of proportions. Dynamic q is a system that is bad at its core. It is a FACT that it is unfair and that premades are favored in the system over the solos.

Premades will always have an inherent advantage over solos, there is no way to remove that. Even a voice chat is not enough.

Also, i only see Blizzard trying to work out the issues, especially since they are new. What did we get from Riot? Badges, well whoopie de dooo!!!! That will fix.... everything.... something....

Also, why did Riot then remove the soloq system if DQ was not finished? People already said what problems will be in DQ before it came out! And surprise surprise, those same problems are still here! They removed soloq to give a worse system with a promise "It will get better guise, promise". And that is AFTER they lie to the community.

You know why Blizzard is being praised more than Riot in their responsiveness currently? Because look at how shitty Riot dealt with all of this. While blizzard is working hard and talking, Riot makes announcements, and that's it. "F you guys, we do it our way".

A question, if RIOT thought about everyone, why did they remove soloq instead of having both solo and dynamic separate ques for players? Why it didnt let its playerbase decide?

Because they knew that soloq would kill dynamic and that we are needed like fcking slaves to fill up dynamic so premade asshats wouldnt have long que times. Which is bullshit. Soloes are treated as tools for premade enjoyment.

Elikain1 votes

Why didn't Blizzard implement the same SQ and DQ like everyone's been bothering Riot about? Their excuse can't be "because they're new and want to try things out". Why isn't League allowed to have new things? Is it because they've been around for years and now we expect them to deliver everything on point? Well, that's a narrow-minded point of view right here.

Overwatch's DQ doesn't seem to be finished as well. And you only mention badges and not the role selection improvements, overall matchmaking improvements and more improvements and restrictions to premades in Diamond + ELO. Seems like people expect the results to be visible and tangible, on top of actually being 100% accurate to count as results, otherwise they go unnoticed and we call Riot complacent, lazy and forceful.

This all stinks to me as letting Overwatch off the hook because they are new and are trying things out and if there are real world examples of failed systems that stem from a big game that has lasted for years, there's no excuse for making the same mistake but with your own Blizzard-y twist to it. If even Blizzard jumped on DQ train, and they are a big company too, then it certainly means something. It's not that developers are trying to push flawed systems upon us poor players, there's probably something that we are failing to recognize as an improvements because we are too focused on calling DQ terrible.

There's no logic to repeating the same mistake everyone's been condemning League for and trying to hide behind the fact of hype over the new fun OP in 17 years. If Overwatch's ranked doesn't work out, people won't bother playing the game at all.

Dextix LT3 votes

Blizzard probably didn't do that due to cost effectiveness. Because developing two systems at the same time, is not the most effective of things. And league is allowed to have new things, if they work and are not inherently broken.

Yes, Overwatch DQ is not finished, but again, it is a completely new game that is being started from scratch. LOL on the other hand has been around for years and should have had, both finances and experience to fully finish DQ and not ship out an unfinished product. Role selection improvements have nothing to do with dynamic, they are two separate system shipped together for Riot to show all role selection achievements as DQ achievements. And ain't it funny that an improvement of DQ is going back closer to soloq? They dont have to be accurate all the time, but they have not to lie to the community and listen to it, simple as that.

I am not defending blizzard in any way, DQ is a shitty system and most who implemented know it. The only time it was succesfull is DOTA, but they give everyone a choise rather than forcing everyone into the same barn like LOL. And no, blizzard trying to work with DQ doesnt mean anything. Because they had DQ in Hots and then scrapped it for soloq. Not only that but their decisions taken with WOW show that they also are prone to making mistakes.

And no, this system isnt pushed because its flawed. But because it is casualizing the game, thus trying to attract new impressionable customers with the help of friendships. Tell me yourself, what has DQ improved? Less raging? Logical, but now the severety of raging increases. Not only that but New Champ Select had far bigger impact on raging. More people playing ranked? No shit, its easier to boost and get boosted, also this happens after again, Champ select changes and removal of dominion.

Of course there is no logic to repeat the mistake. However at least i think that they are trying to do something that Dota did, just are doing it backwards (Like always). Do ilike their decision? NO! Do i support it? NO! But equating the two is not correct as Blizzard may implement the Dota system while Riot has no wish to do that so everyone would be content.

Reconnected5 votes

{quoted}

there's a difference between a new game trying to balance out their ranking system that has been out for less than a week, and a game that's like 6 years old deliberately fucking up their already balanced ranking system to appeal to casuals

the only reason you can play with friends in league ranked is because riot profits off of people having league friends. that's it. riot knows they fucked up and they don't care because they're making money.

bingo

Xenos1111130 votes

Well guess what.. Overwatch ranked has barely been out for a week. League ranked has been out for 6 years. That's a pretty fucking big difference.

Jeanne fan club10 votes

I'm sure that Blizzard has had a lot of time to research a good ranking system. I find it very unlikely that they did no research on successful ranking systems before they brought the competitive mode into Overwatch.

Xenos111114 votes

It's fine, as long as they have the capacity to acknowledge it sucks and make an effort to fix the big problems. Something which right now I've lost all faith in Riot being able to do.

Elikain7 votes

This can't be an excuse for their Ranked sucking from the start. I'm positive they had more than ample time to do the research on successful ranked systems and devise one of their own, with most of the kinks ironed out.

But you're right. It's new and will improve further. A rocky start certainly hurts but it's not going to break people in halves. The same is true for League. I think that people are just so dumbfounded at the idea of DQ being better for all parties involved and are unwilling to accept the change. Therefore a lot of people reject the notion and go as far as refusing to play.

The truth is, DQ will exist in both games and Riot and Blizzard will improve it in time and you'll see both games flourish.

CIit Yeastwood16 votes

Except it is a perfectly fine excuse.

We had competitive mode in Overwatch's beta. Players said it wasn't rewarding enough. So Blizzard pulled it and worked on it.

Imagine that. A multi-billion dollar company admitted that the messed up, pulled something from the game, implemented it later and its 90 times better than it was in beta.

Sure, leavers are a problem. But if someone leaves I can leave too within a minute with 0 penalties.

Yet we are going to sit here and ignore everything blizzard did right?

From the very first day competitive launched, if someone left BEFORE the spawn gates opened the match just ended. It never existed. Yet it took Riot 6 years to think that /remake was something fair for the players to have.

I can see EXACTLY who is in a party. Riot will never give us that. It's "too toxic" to know who is playing together.

I have built-in voice comms and I can communicate with my team in real time. Riot will never give us that. Again, they "think" it's too toxic for us.

This isn't an issue of Dynamic Queue working, it can work in any game and Overwatch does it damn well. The issue is the companies making the system and their willingness to listen to player feedback. I feel Blizzard will make bigger strides in the Dynamic Queue scene, they have been working on it since the Heroes of the Storm beta. But they listen to player feedback. Riot tends not to.

ModCaptainMårvelous17 votes

For those going "LEAGUE HAS BEEN OUT FOR SIX YEARS OW JUST CAME OUT". Yeah, well, the argument goes both ways:

Overwatch is a 2016 game made by a triple A dev. (Blizzard is fuckin' pro tier at making games) League is a 2009 (2008 for beta?) game made by indie devs with the budget of duct tape, adobe air and dreams.

Which one do you expect to have the better system?

While I feel that OP isn't giving Overwatch as much credit as he should, I do encounter the same problems in Overwatch that I do in League. I don't like it in either game but I feel that Overwatch has problems that could have easily been fixed. League has these problems too but they have much more to fix from their origins.

Vertu16 votes

This is basically their trial season so if they notice any issues they'll be sure to fix it in future seasons. I haven't had any afks in my games and playing against a pre made in OW isn't as bad as in league because you actually have an Ingame voice chat to put you on the same level as them.

Only Play Darius14 votes

But overwatch is actually fun.

Jeanne fan club10 votes

Fun is a subjective term. Not an argument whatsoever.

MrWasjig2 votes

It is an argument if the question is "Am I having fun with what I'm currently doing?"

Spacesuit Spiff9 votes

The whole point of all these class reworks has been to give everyone a niche. Its basically all riots been talking about. Also about community ideas, i read a bunch of thr comments on that thread repertoir made asking what we wanted from cassio, not surprising that hasnt been tried again.

Komatose8 votes

I just don't understand why people think they're so high and mighty for "leaving" League to play Overwatch. Overwatch is an FPS game, and I don't care for FPS games, thus I prefer League despite all its flaws. I also don't get the "it's a new ranked system!!" argument either. What does people AFKing and not being punished have to do with it being a new ranked system? I guess Blizzard wants to see how many people do something unfair like AFKing and then they'll decide how to fix it, but OW's ranked system is the same thing as League's and people keep calling it superior. I don't care for the downvotes, I agree with the OP. If you like Overwatch so much, go play it, and let those of us who actually like League play League.

NegusInParis6 votes

I really like Overwatch, but ranked for Overwatch is much harder to make work. You are really dependant on your team and you can't really "Carry" a game by yourself.

devdev4636 votes

Sc2 and heroes of the storm really left me with the impression that blizzard doesn't know what to do with a competitive game, although hearthstone is a big hit so eh, if overwatch ends up being a hit and not just a fad I'd call it even. But man, they did sc2 so horribly wrong that I would still be very skeptical. The thing about sc2 is that they nailed the feel of game down, it was an amazing game to simply play, exactly like overwatch. But when it came to making a competitive game, blizzard had no idea how to do it properly.

doombotMECHA6 votes

you cannot win a 4v5, because it quickly becomes a 3v5

Jeanne fan club3 votes

Sometimes I suppose. I remember last season I was in a literal 1v5 lol. If I remember correctly, the winrate for 4v5's is roughly 10%. Its not high, but its defiantly worth the try. I remember last season I had to win 3 4v5's in a row to get into my gold promos. Those were some of the hardest games I've ever played. Im not sure if its just me this season, but I very rarely get afks. Other than the one I got today I haven't gotten an afk in about a month and a half. And to be fair, the reason I got an afk today was because someone had to rush their roommate to the ER.

ActivatingEMP4 votes

[{quoted}](name=9 Tailed Waifu,realm=NA,application-id=cIfEodbz,discussion-id=1Lt3fVVI,comment-id=000f0000,timestamp=2016-07-03T22:19:45.405+0000)

Sometimes I suppose. I remember last season I was in a literal 1v5 lol. If I remember correctly, the winrate for 4v5's is roughly 10%. Its not high, but its defiantly worth the try. I remember last season I had to win 3 4v5's in a row to get into my gold promos. Those were some of the hardest games I've ever played. Im not sure if its just me this season, but I very rarely get afks. Other than the one I got today I haven't gotten an afk in about a month and a half. And to be fair, the reason I got an afk today was because someone had to rush their roommate to the ER.

The win rate is ~ 16%

Project omen5 votes

You can't compare Overwatch's ranked system with League's, it doesn't make sense. At least not at the moment. The former still has a lot of room for development, whereas League's system has been going on for years before it gets to the point is stands right now (not gonna tell if it's good or not, because that's not the point). People moving from one game to another and bashing the first has been going on for years, it's not something new. Same with people who complain almost every time a gaming company comes up with a new idea. Unless Riot does something to satisfy the majority of its community, more and more old League players are gonna start quitting and try on "the newer toys that arrived at the store" (Overwatch, in this case).

Jeanne fan club4 votes

Well the arguement goes both ways. Blizzard, a Triple A gaming company put a ranked system in Overwatch that People hated in League. They had all the time developing the game to do research on successful ranking systems.

Project omen5 votes

The argument can go on forever, really. I mean, Riot isn't exactly a new company and they basically followed dota's steps until League took its own course. Guinsoo, for example, was a major co-creator of dota before working on League, so you can agree that he has experience. If you played the game for a long time, then you can remember how crappy it was at times (like when League had dodge as a stat and Jax was a nightmare). Well, now we have a similar senario with Blizzard trying to make Overwatch competitive. You can't expect them to make it perfect on their first try, no matter how good they are or how much research was done.

Jeanne fan club3 votes

Right, and I can agree with you on that. Companies make mistakes and they strive to fix them for everyone's benefit. Its not like I think that Overwatch will permanently stay this way, nor do I think League will either. I hope to be playing both League and Overwatch ranked, however I'm not sure when Overwatch will reach a point of stability.

Really the point of the thread was to stick it to the toxics who were making posts about "FK LEAGUE OVERWATCH IS OUT", the ones who never stoped complaining about dynamic queue, and now that Overwatch is out it has dynamic queue. I just think its a little funny.

Solari Fortune5 votes

People left League for overwatch cause Dynamic Queue Guess what, thats in Overwatch as well

Jeanne fan club4 votes

I think its really funny that people still praise Overwatches ranked system over Leagues. As if there is any difference. Its just hypocrisy.

Honestly, Dynamic Queue premades have never been a problem for me. I didn't even know there was this huge premade thing until i was about 500 games into this season. And still, I haven't had any bad experiences with it.

However, many people do complain about it. I'm really sick of hearing about Dynamic Queue to be honest, Riot should just cap it to 3 at all ranks and force players to be within 3 ranks (up and down) of each other if they want to use it. Honestly, no change to dynamic queue will really affect me so I really don't care about what happens to it.

Solari Fortune2 votes

I've actually met some really nice 4 man groups who even helped me untilt from getting camped. People just have 1 bad experience then they hate everything abou tit

Jeanne fan club3 votes

Same actually. The premades I end up with when I play solo tend to be very supportive and helpful. Just anecdotal however. Out of the 800 games I've played this season I still haven't had a bad experience with a premade yet. I really do think that people just blow the severity out of the water when it comes to dynamic queue.

Solari Fortune2 votes

The only bad time I had with a premade is when one kept doing 3-4 man ganks bot lane Which was mainly cause it was actually my friends on the enemy team and they wanted to annoy me cause they know I hate getting camped

Jeanne fan club3 votes

I don't mean to brag, but I enjoy getting camped. It means I don't have to go looking for the kills :3

Marshbouy4 votes

so true. I love overwatch but it's ranked is garbage.

Jeanne fan club8 votes

Sadly, Id like to rank in both league and Overwatch. When I get tilted by one I could just go to the other. Sadly I really have no drive to go play more overwatch ranked. My first 6 games had either my team or the enemy team afk before the game ended.

MonkeyMadness3 votes

Couple big things you're missing though. First, the reason that premades are getting A LOT more shit here than in Overwatch is that League's ladder has always been based on solo play. Now, group play is encouraged, but the ladder remains the same, and so it is utterly meaningless. Overwatch has yet to really "define" its ranked ladder, as it is so new. I'm guessing that after a couple seasons (which are only 3 months in Overwatch) things will stabilize and ranks will start to make more sense to people and a sensible ladder will be apparent.

The other big thing that you're missing is that OVERWATCH HAS IN GAME VOICE CHAT. If LoL had this feature, then literally no one would be complaining about premade advantage, because the playing field would be virtually level. Voice chat allows a team of solo players to compete fairly evenly with a premade, at least in terms of coordination, especially in Overwatch, where objectives are generally much more simple than in League. You just don't need to coordinate complicating things like double teleport 5 man ganks bot lane in a "push the payload" game of Overwatch.

Finally, the ranked rewards in Overwatch do not provide the same kind of incentive to rank up. Sure, the fancy gold weapon skins are nice, but those have no bearing on your rank. You just need to win games, then cash in the points you accrue to buy them. A bronze 5 equivalent Overwatch player can still get golden weapons on all their favorite heroes, it's just a matter of playing more games.

agbudar3 votes

the new champion select in ranked actually takes good care of trolls and afk's cuz now it is plain obvious that they are and the system should have an easier time tracking them down. remember a while back when half the new posts were about people getting banned?

the afk's and trolls before that used to be much worse in previous seasons 5 and under. they could get away with a lot more back then

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