shaco Traps and control/sweeper suggestion

alfavhunter··1 votes·495 views

currently shaco's W is the only game in the trap that is KILLED from sweeper and control ward

this is not right or fair

my suggestion is this

change it from forcing them into an active state to making it so they are revealed but if activated while revealed they will not trigger a fear effect.

with this change it makes sweeper and his control wards still reveal and prevent the CC but not outright kill his boxes

it isnt right that they can run down a line with sweepers on and all my boxes die without them even having to touch them and they just run by them without even getting in their range for being attacked by them and then the entire area is clear of traps with no interaction form the enemy. they shoudl have to either walk into range of its trigger (no fear will trigger at this time because they are revealed) or kill it from a distance to remove it or risk it still being there after their sweeper runs out and possibly having to run back through them.

there is a similar issue with control wards, if i have a 6 box trap (takes about 2 minutes to set up and requires a good bit of ap/CDR) and the enemy drops a control ward, all 6 boxes die in 5 seconds even if the control ward is killed within .5 seconds of it being dropped. the suggestion is to make counter-playing shaco's boxes not just about using a free item or a ward, but actively interacting with the boxes to remove them instead of ignoring them 100% just because sweeper or a control is active and kills it for you with no other input or thought

considering how easy they are to kill they should not die simply for using 1 sweeper/control ward, there should be some form of interaction in killling or activating them instead of activate sweeper and forget.

shaco's W is the only trap that dies just from sweeper/control wars being used, every other trap requires killing it or side stepping it to prevent it from harming you/your team, i can understand that shaco's fear is strong, which is why the revealed traps shouldn't have fear, nor should they just die for being revealed

4 Comments

alfavhunter1 votes

bump for clown justice

alfavhunter1 votes

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AddictingJava1 votes

bump

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