New poppy is such a disappointment as a previous poppy main. They made her into an early game beast, but she falls off as the game goes on. She doesn't have good ratios and her only threat by late game is her ability to peel. She's better off as a support now it seems.
Her passive shield is challenging to make use of in team fights.
Her Q is basically a skill shot with melee range which is frustrating.
Her W is just underwhelming. Such a long cooldown. Situationally great. Often just a speed boost. And the passive armor/mr is really lackluster unless you build full tank, but tank poppy just feels bad and not tanky!
Her Ult.... Situational is too good to describe this ability. It's frustrating that the usefulness of this ability changes based on where you are on the map. You can displace someone for 8-10? seconds in the jungle or 3-5 seconds in a lane. This may seem like a great CC, but good luck channeling this ability and hitting the intended target in the middle of a fight. You're best bet is to land this before a fight begins, and then have someone on your team engage. Otherwise use it as a low damage knockup.
It's still early though. Hopefully I'm just too used to old Poppy to realize this kit's new potential.