that's what he's saying. There was no need to nerf Warwick in 5 different places, Rather, they should have just nerfed his ult range and he would have a very clear weakness, allowing for more counterplay while still allowing him to keep his dueling strengths.
I'm a Warwick main (ex-Warwick main, recycling my entire champ roster because Riot doesn't love my old champs any more) and I am totally cool with reducing the ult range. I don't know what nerfing his W duration had to do with anything. Really, Warwick's only real problem was that he synergized way, way too well with the new jungle items--so much that he could 100-0 people with any uninterrupted ult (an ult that everyone was complaining about while everyone and their grandmother has a skill-breaker CC nowadays, btw, but I digress).
I just think flat out nerfing everything Warwick had was just silly. He can't heal-tank in this meta, his dueling window got shortened, and at the same time his jungle clear got nerfed in two spots (Krugs on top of W duration nerf), and of course there was the nerf to his ult along with the two items that made it powerful. Anyway, at this point I'm just QQing so I'm going to stop.
My new BFF is
. Time to Troll!