Sejuani Jungle Build in season 6
I haven't seen much Sejuani gameplay ever since the juggernaut update and now the adc update. I just want to know if there is a better/viable build for sejuani this coming Season 6.
I haven't seen much Sejuani gameplay ever since the juggernaut update and now the adc update. I just want to know if there is a better/viable build for sejuani this coming Season 6.
Build is just straight tank. You either build rand/dead or visage/banshee first depending on their team then just situation after that. She doesn't do damage after her nerfs so dont grab her for that. Its all about hitting your ult, q, and slowing everyone trying to get to your adc
Her damage is mostly in her W, which scales the first hit with 3% per 100 increments of AP of their Max Health and a 4 second DoT that scales with % of your maximum health. I prefer to shoot for 200 AP, because you sacrifice too much running more than that. Instead of grabbing the enchantment on her Jungle Item, I try to finish an RoA to get the 10 minute timer started as soon as I can. A fully stacked RoA coupled with Liandry's will hit the 200 mark. That leaves three other slots for whatever works best in your team or against theirs. Last game I went Warmog's, Ionian Boots and didn't get to finish a third item. I've also gone Plate/Visage/Swiftness before.
The initial hit of a Rank 5 W will knock 12% of their max health off, regardless of their current health. Assuming you're at least going for 4000 health, your DoT with 200 AP will be roughly 200 raw magic damage per second (800 max).
should be your build pretty much every game.