Kayle jungle eliminated? Back to Runeglaive?
So I've read that somewhere in the patch notes 5.18 and from other people on you tube that riot nerfed Sated Devourer, making it "useless" on ranged champions like Kayle and Vayne (though to be fair when Kayle uses her E she becomes a ranged champion only during in that duration). I'm still fairly new to LoL since the start of Season 5 and was wondering what people usually build on Kayle back when runeglaive was the new jungle item for Kayle. Patch 5.18 was fairly recent I can't find any updated Kayle builds that shift back to runeglaive as the jungle item. All I know for now is that I still build Nashor's Tooth on Kayle with the runeglaive. So all I'm asking is what did people build on Kayle when runeglaive first came out and what other items should I build in this current state of Kayle and the meta?
P.S I usually follow this guy's hybrid jungle build but replace devourer with runeglaive at this point. Link up above.
when it was OP since runeglaive seems to me like a mediocre
. For jungle kayle I would still build devourer even after nerfs. Right now I always build
,
,
,
,
and
. and have around 32% attack speed with Masteries and runes. When the nerf hits I'll probably switch
just to be as close as possible to that 2.5 attack speed cap and proc devourer faster. Of course this is all just theory but ill test it out when the nerf hits. if anything, Kayle would be the ranged jungler to suffer less from the nerf since with this build she can probably proc it faster than any other ranged jungler and your R should keep you alive long enough to deal seriouse damage and proc devourer at least once. Now to answer your question runeglaive kayle would probably be build likes this
,
,
and
. With this build you will have some burst for Q and DPS with E.