Autofill Increases Queue Times

GeekRekt··2 votes·748 views

If I am not mistaken I believe autofill was created to reduce queue times because there are certain roles, such as support which are not as popular and others, ADC and Mid, which a lot of people want to play. However, I don't know about anyone else but I am definitely willing to wait a few more minutes to get the role that I want. Many people prefer a particular roll and despise, or can't play others. With autofill active you can be thrown into a random role you did not choose or a role you aren't strong in and this leads to a lot of dodging in the queue. So while autofill may decrease the initial wait time it takes to find a game, I believe it increases the overall wait time when you factor in players who dodge because they didn't get the roll they wanted. Granted with higher queue times people may get frustrated and dodge if they didn't get their first pick, in which case I think you should increase the time penalty to 10min for queue dodging in draft and maybe even have at 20min for ranked. There will still be the problem of not enough people queuing up in roles like support so have minor rewards such as an IP boost or 50 extra IP each game you play support or fill.

6 Comments

ModKnightsKemplar2 votes

I wouldn't mind removing it and adding a reward for supp/fill.

It's not an entirely new idea, but I've always liked it. I agree with Quepha that autofill has served it's function, but I'm not necessarily convinced it's the best solution out there.

Quepha1 votes

If a single autofilled player has ever not dodged a game then the system will have on average reduced queue timers for the entire playerbase. It's literally impossible for autofill to have increased average queue time because it only creates games when there otherwise would have been none at all.

GeekRekt1 votes

OK so if I'm understanding what you are saying correctly you mean that if no one dodged then the overall queue time would be reduced and autofill is a good thing.

If that's what you mean then yes, autofill reduces initial queue times, it takes less time to find a game. However, in my experience it takes more time overall to actually get into a game then before autofill was a thing. More people dodge because they didn't get their first pick or because they didn't get either roll they chose. I am still waiting 2-3 min INITIALLY to get into a game and 5-10 min overall because of others or myself dodging. Yes I dodge games when they put me in jungle because I cannot jungle for crap. I still think you should have 2 options for your role but you should be guaranteed one of those positions, I don't want to wait in queue for 10 min and end up not getting one of the rolls i chose. It's a waste of time and more frustrating than long queue times. at least for me.

If that's not what you mean then please explain so I can understand.

Quepha1 votes

{quoted}

OK so if I'm understanding what you are saying correctly you mean that if no one dodged then the overall queue time would be reduced and autofill is a good thing.

No. What I actually said was that if ANYONE AT ALL didn't dodge due to autofill even a single time, then autofill has reduced average queue times by at least a small amount.

The fact that I personally have autofilled to support at least once this season and actually played out the game instead of throwing a fit proves that autofill has performed its job to some degree because that added one extra game created by the matchmaker that otherwise would not have happened.

In this case I am considering queue time to mean "time to get into a game" meaning extra time due to dodges is still included.

A 2 minute wait plus 3 minutes in champ select plus 2 more minutes after a dodge is still a shorter period of time than the likely 10+ minutes of waiting for a support if there were no autofill before you even consider the extra 3+2 minutes doesn't occur in a lot of cases.

Rockm Sockm1 votes

Sorry, autofill was only useful above gold.

Que times gold and below were never more than 2m

HermitKOo1 votes

Dude' stop trying! climbing is only for high elo. Low elo players will only struggle and never climb then troll until get they get banned then make new account for higher placement and repeat. That is what league has been for 10 years and with the positional ranks removed it will be the same for a long time.

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