Remember when protect the ADC comps were a necessary thing for immobile carries

Salron··2 votes·514 views

Now all it takes to keep a KogMaw safe is a single Lulu / Janna /etc. with balanced items item 3107 item 3190 + the healing from item 3504

Kinda sad when you sometimes see the carries just stop caring about kiting and just sit in place knowing their shields and heals will keep them alive through all the damage

5 Comments

hhaavviikk3 votes

oh yeah totally couldn't be the burst and lifesteal ADC's have, not a part at all!

Nüdes1 votes

If i remember correctly, Censer's healing is going to be only damage starting 7.19, so should hopefully fix the meta :)

WoonStruck1 votes

Meanwhile the damage is getting buffed, and still no locket/redemption orhealing/shieldpower stacking nerfs.

Nüdes1 votes

From my experience, i think the part of Frenzy that made censer broken as hell was the incredible and free sustain it gives. The damage part wasnt what many of us are complaining about.

Idk why riot refuse to nerf redemption or locket though. I especially think locket is unfair. Even on enchanters, it is incredibly powerful because forbidden idol items and windspeakers scale with it. Guess we gotta wait and see when they decide to do something about those two.

This is coming from a Janna main too xd

Jbels1 votes

I remember when Kiting used to actually factor in to optimizing your DPS. You needed to be able to stutter step as cleanly as possible while being chased to get the maximum damage while surviving for the longest possible time . Now in teamfights you actually CAN just sit in place while the support overheals and overshields you. Why shouldn't you? It's not like you'll fucking die?

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