A highly mobile Yasuo gets to have 345 MS, while an immobile non-CC Morde has 325 MS
...wtf
...wtf
I mean, if you made Mordekaiser able to close gaps faster then he'd be an unstoppable monster that would become an insta pick/ban champ. It's his only weakness, while Yasuo's squishiness is supposed to be the tradeoff for his mobility, not saying that it's a fair tradeoff.
You can't compare those two champions though, they have completely different situations and kits
http://champion.gg/champion/Mordekaiser And Morde is sitting at a nice 51.22% Winrate Find something important to complain about
With a ridiculous and pathetic 0.79% playrate.
Pfft, and you're one to talk.
I play both? http://puu.sh/riUNn/f38b150c27.jpg http://puu.sh/riUOw/b73a3616ef.jpg
Who's more qualified to talk? One who plays both? Or one who plays neither?
Then why mention a winrate which involves everyone instead of just you in the first place.....?
It is indicative that the champion is in a good spot Which renders the "issue" of his low MS null
Fair enough. But I still don't see Morde being on an actual "healthy" spot right now compared to other champions. He could still use another rework instead of having the "Bot lane" kit.
Hey, Poppy has 340 MS but you don't see me complaining.
You mean the one who's been nerfed down but still tanky while having MS boost with her W & a couple CC in her kit? Uh huh.
A much shorter range stun (not as great in the jungle as it used to be) and the movement speed boost is tied to her antidash zone.
So if I'm wasting that to move faster then I can't use it to stop dashes.