Is nothing going to be done about the Top 5 current bans?

Fadedpf··1 votes·974 views

So the top 5 most banned out champions as of late are ( na.op.gg source)

  1. Shyvana 69.83%

  2. Elise 59.08%

  3. Master Yi 34.80%

  4. Fizz 32.22%

  5. Kayle 29.55%

Now I know there will always be top 5 current bans but the reasoning for these bans and % ban rates are currently insane. (with not enough bans to ban out other junglers, juggernauts, assassins, etc.)

Kayle, Shyvana and Yi are all riding the Sated Devourer boat which is clearly a broken item that needs to be nerfed or removed. There is still NOTHING on the PBE nerfing or changing this enchantment which is sad because not a single other enchantment has lasted this long untouched in such a broken state. So something has to happen with Sated devourer because its flat out broken and not fun to play with or against. The damage output on these champions are insane. Better nerf 5 AD.

Now as Fizz he has probably almost always been a problematic champion. Not only can you build what ever you want on Fizz the clear problem is his E. The cooldown needs to be higher because it is too good of an ability to be on a 4.5 second cooldown with 40% cdr. I like the changes on the PBE but honestly if his E is left untouched Tank Fizz will still probably be viable and AP Fizz could go back to season 4 insanity.

And lastly Elise is still a little over-tuned. The last nerf was probably a little too minor of a nerf needed to keep down her dominance and I am sure Riot still probably has their eyes on her.

TL;DR

Riot has a lot of balancing on their hands right now. There are just too many things to ban and the current ban rates show it. Sated Devourer needs clear nerfs, a rework or removal. Fizz is going to need some massive changes to even be considered healthy, and Elise is still a little too strong right now. This patch is just too much to handle with all these nerfs and buffs, Riot is probably scrambling to deal with Skarner at this point.

9 Comments

Sakura Mirage1 votes

Because sated isn't op it has counterplay you just are to stubborn to use it.

Fadedpf1 votes

I have used it plenty of items, the item is overpowered. And even if you say otherwise the ban rates tell a different story, Riot even knows about the issue and all they did was give Kayle a 5 AD slap on the wrist because of her insane damage output with Sated. Counterplay or not the item should not say in its current state.

Sakura Mirage1 votes

{quoted}

I have used it plenty of items, the item is overpowered. And even if you say otherwise the ban rates tell a different story, Riot even knows about the issue and all they did was give Kayle a 5 AD slap on the wrist because of her insane damage output with Sated. Counterplay or not the item should not say in its current state.

Ok ban rates what are the ban rates of those champs in the lcs 3 of them don't even make it 1 has a very low pick rate and fizz well is fizz. Sated has been picked 2 times once as a jungler once as a mid in competitive out of what 100 games. Because right now it is garbage and doesn't make up for not having jungle pressure for 20 mins compared to rek sai which is finally getting more nerfs thank Jesus and thank Jesus gragas is with her as well.

Fadedpf2 votes

If you wanna use the LCS logic half the stuff in the game should be buffed massively until LCS players use it so it can be gutted.

Sakura Mirage1 votes

{quoted}

If you wanna use the LCS logic half the stuff in the game should be buffed massively until LCS players use it so it can be gutted.

Just saying we shouldn't look at solo queue where everything is broken. Lcs balance is better balance than gutting champions based on solo queue performance.

Tails Doll1 votes

{quoted}

Just saying we shouldn't look at solo queue where everything is broken. Lcs balance is better balance than gutting champions based on solo queue performance.

Not at all. LCS and YoloQ (and for that matter 5teamQ) are what the game should be balanced around. Pros will always find champs to use, even if they suck, because they are pros and can make most of their strengths and can mitigate their weaknesses very well.

Watch a LCS game, it's a completely different game of what you would see in YoloQ or 5teamQ, cant really use the 0.000001% of the player base as your balance guidance.

Godaren1 votes

{quoted}

I have used it plenty of items, the item is overpowered. And even if you say otherwise the ban rates tell a different story, Riot even knows about the issue and all they did was give Kayle a 5 AD slap on the wrist because of her insane damage output with Sated. Counterplay or not the item should not say in its current state.

THe sated version is very strong i agree but i have seen lots of games lost because a devour-er jungler fell behind in early, whether he gets counter jungled by an eve or a shaco and then he is just useless, he can't farm if he keeps getting invaded and he cannot team fight because he will be really weak. Really you just got to put the pressure on the jungler so they can't afk farm till they get sated.

Only Play Darius1 votes

Kalista is worse.

Godaren1 votes

CInderhulk was definitely more frustrating to deal with imo I can easily kill a bruiser not a 5 k health tank. Also yi and kayle are late game enough to the point that I don't see many games ruined by either, shyvana and fizz are bigger problems tho

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