Stoneborn Pact Buffs Idea
It's pretty underwhelming, and only really useful on tank supports, which are inherently not very good right now after tank item nerfs. After the health nerf on practically every tank item, the 5 percent bonus health is negligible, and even worse it doesn't live up to it's name. A pact is something that benefits both parties, but in this case the person taking it is severely gimped by not taking courage or grasp. My idea to buff it would if an ally is being healed by it, you also are healed for 1/5th or the healing, and the more allies being healed, the more healing you get, up to full amount if your entire team is getting healed. This way it further encourages team play, correct focusing of targets, and actually benefits the person who took the mastery.
and double the healing in a team fight [slayer-pantheon-popcorn]