I don't care if towers die more easily, it's diving and killing under turret that's annoying.
With the recent changes to turrets, the pool of champions that can take down turrets quickly have increased to champions like Soraka support , I understand that passive play can become too valuable compared to aggressive play, but with the increases to sustain in combat through life steal, and with the increasing value of assassins to take down ADCs, isn't it only fair to buff their damage when attacking champions specifically (whether this only applies when diving without minions or not is up to discussion, but it should deal more damage only when an allied champion is also present, as this shouldn't be to counter tanks who just want to destroy unguarded towers), to give mages a chance in laning phase against champs who can dive under tower easily, while giving siege champs an advantage when poking champs who hide under turret if they get caught out.