Jungle resets are frustrating
While the reset system is a good concept, it can be really annoying when the jungle creep just resets for no good reason, it gets all its hp back and you have to start all over again.
Just to give an example, I've played Malzahar jungle a few times, and every time a voidling dies, the jungle creep targets a new one, and a little bit of the reset bar is taken away. I have to just kill them as quickly as possible or else they might reset, that doesn't seem very fair or logical. Some CC abilities like blitz' grab seem to sometimes reset creeps as well.
I feel like it should either only reset when it's too far from it's camp, they should not heal as quickly when reset or maybe make it so that when it resets and you attack it again, it stops being 'reset'.
P.S: English is my second language, so I hope everything is understandable.