The current Game state is Opressing
I remember a game where: There were actual choices to make in the mastery tree. All classes actually had role, and we would say this role does this, while this one does that. Actually back dooring without minions. Having more than 5 second teamfights. Healing actually existing for more than adcs. Tanks actually being tanky. Being able to survive a gank 1v2. 50 minute games that lasted till 80 minutes. Actual itemization choices. Damage dealers actually having to land a full combo. A game without Lee Sin, and oppressive junglers.