ideal for master YI
Q: based damage being : 20, 40, 60, 80, 100 (200% bonus AD) Remove: crit with Q New effect: provides a mini slow to the first target for .25 second much like Trundle Q or duskblade
E: based damage being : 17, 29, 41, 53, 65 (20% bonus AD)
R: lower attack speed from 30%, 55%, 80% to 30%, 50%, 70% increase movement speed from 25%, 35%, 45% to 25%, 40%, 55% lower the cdr of takedowns from 70% to 60%
goal of this change?
Help remove some of the raw damage from critical YI and place on hit yi in a better place. this would help him able to gank a lot better and holding the champion down for the Double tap, Ultimate attack speed steroid wont hammer as hard in the late game however exchange that for more movement speed late game will encourage Yi "stickyness" when he engage.
Hope you all like this idea, be sure to comment and give this a +1 for this, even though if this ideal isnt your like if there enough likes in this post, Riot will notice and look into the comments and see your options about our favorite Master Yi, The Wuju Swordsman
[slayer-jinx-wink]
