Remove One: Champion, Item, Rune, Summoner Spell

Frosted Tips··7 votes·5,423 views

Champion: Janna pretty simple she is just cancer and she has way to low of a skill floor. She is too good in solo q.

Item: item 3124 phantom hits are imbalanced and have been through every iteration in this game. They need to be removed from the game and never revisited.

Rune: Unsealed Spellbook, it is just not healthy for the game. Summoners are already pretty insane, but having them on a lower cooldown and just switching between them consistently is not fun or halthy.

Summoner Spell: summoner 12 has so many problems. Yes it is not a combat summoner, but it is the most effective summoner to lane with. It is a free back and a free exp and or item lead. It also allows for insane map pressure without having to think about rotating. It is too effective at too many things. I never see it being balanced and feeling good at the same time.

What are your guys' choices? What do you think about mine? Would love to discuss.

94 Comments

HP Crookshanks5 votes

Yasuo item 3155 Conqueror summoner 32

Infernape5 votes

DrMundo - Me mundo me tank 5 people through Grievous Wounds. Me still kill your carry through sheer stats. Me balanced champion.

item 3147 - Fuck. This. Item. There is no reason why a squishy should be getting point and click deleted or chunked by an AA. Bonus points if the champ in question has stealth. Oh and it's ward clearing passive is fun as well. The item should be replaced by a healthier item.

https://vignette.wikia.nocookie.net/leagueoflegends/images/9/9e/Dark_Harvest_rune.png/revision/20171126182324 - Same reason as the above.

summoner 14 - I wouldn't remove it, just tone down its damage. 505 damage is literally a quarter of Ashe's HP bar at level 18.

Frosted Tips1 votes

Yes Mundo is horrendous in design. I agree with DB and DH but ignite just got overtuned. There was no reason to buff it just revert that and everything is fine.

Infernape1 votes

Especially considering it was buffed to curb marksmen as they nerfed Heal in the same patch. They reverted the Heal nerf but kept the buffed Ignite.

Frosted Tips1 votes

Yeah like ignite was in a fine spot and they just out of the blue buffed it. It made literally no sense.

Tr4shB4NSYST3M2 votes

And yet you still see bot and midlaners w/ summoner 12 in pro play. LOL totally solved that problem rito.

Frosted Tips1 votes

Teleport is just too good. The whole safety behind is just too good to be balanced and still feel good to take. They have been talking about moving it to an item possibly but that is way down the road.

Tr4shB4NSYST3M1 votes

Moving it to an item? :p they'd have to make the stats on it less gold efficient since the active (tp) powerbudget for its gold efficiency would be a huge chunk of it.

Not saying its not an interesting idea, but it'd have to be implemented smartly, put it on a tanky statted item and every tank/bruiser/skirmisher would buy it. Maybe as a supportish item? idk

Infernape1 votes

I'm guessing they'd take a leaf out of DotA's book and make it a consumable item. Even then, I'd fear for play making tanks because they usually rely on TP to make cross map plays.

ApollyonBainer4 votes

MasterYi - Ive played a lot of Yi back in the day. He isnt really a healthy champion when ahead or behind. I think he could use a few big changes to his kit. A rework would be nice but I think a lot of the recent reworks were meh. Id hate to see them make Yi meh because he is still a champion that I love.

item 3095 - If you dont build this item on just about every adc you are at an immediate disadvantage in both early and mid game. Also non ranged champions build it so like wtf.

Conqueror - Wtf true dmg wtf. I think its just too strong the way it is.

summoner 13 - I dont think I've actually seen this anywhere besides aram

Frosted Tips2 votes

Yeah Yi OS just a terrible design

Stormrazor is a top 3 item to remove for me

I think you overrate Conqueror. The actual date increase from it is very reasonable excluding a few champions like Tryndamere.

Yeah that was my number 2 to remove.

ApollyonBainer1 votes

Well Ill put my conqueror experience this way. I dont play top lane much so I dont know about how its balanced there BUT I take it on sivir because it procs off her w hitting champs. As soon as I get SR on sivir I fight like hell cuz she hits such a huge power spike because of that combination. Not to mention her waveclear with her W critting on that first auto

Dasdi964 votes

TahmKench This is the champion who can remove any form of engage attempt from the other team because his w is a broken piece of shit. This forces he opposing team to kill a very tanky tahm kench. item 3147 Even after 3 damage nerfs, it is still a must rush for ad assassins simply because of the obscene first auto damage it provides as well as making you always win the vision war. Kleptomancy, the effectiveness of this rune is purely decided by rng. summoner 4 I want to see how the game will change.

Frosted Tips1 votes

Since the game is balanced around flash I think it would be nearly unplayable for a season or 2 and everyone would quit.

Mordepool3 votes

MasterYi will never be anything more than a stat check

item 3675 boots and all boot related items [cass-cry] sorry Cass

Rune Hail of Blades doesn't help who it's supposed too makes other Champions Bonkers

summoner 4 YUP fuck Flash. I don't even care that without it Mordekaiser has no chance or opportunity to kill anyone with 2 brain cells.

It's a crutch for Bad design get it the fuck out.

sit kid1 votes

{quoted}

MasterYi will never be anything more than a stat check

item 3675 boots and all boot related items [cass-cry] sorry Cass

Rune Hail of Blades doesn't help who it's supposed too makes other Champions Bonkers

summoner 4 YUP fuck Flash. I don't even care that without it Mordekaiser has no chance or opportunity to kill anyone with 2 brain cells.

It's a crutch for Bad design get it the fuck out.

Xerath main btw?

Step Sis Lux3 votes

Pyke Zed or Kayn idk which one is worst but all of them are disgusing, after one item zed can oneshot everything with r e auto, kayn with his stupid speed and heal going through walls, and pyke with his stupid passive item 3231 makes champions like lissandra completely useless and item like this shouldnt exist Rune Predator, not the most popular rune but really disgusting one summoner 14 I dont see any good reason for this spell, lets just click 500 true dmg without even landing this

0 Hogapu3 votes

Unsealed Spellbook no longer reduces CD i believe ..?

Still if I had to play your game :

Graves item 3155 runes : all. Give us only stats and no longer new effects. Red summoner 11

Frosted Tips2 votes

I personally hate red smite as well.

AirKingNeo1 votes

why remove hexdrinker? assassins mid are already shit

0 Hogapu1 votes

cause this item makes mages unable to kill their opponent in a 'fair' 1v1, and cause it takes literally no skill to use.

AirKingNeo1 votes

except mages outscale assassins, so why would we remove the item that helps assassins not lose to mages early despite the range difference?

0 Hogapu1 votes

not lose =! hard win btw ;)

and no, mages don't outscale assassins. their role is completly different. and we are talking about how an AD item is fucking the whole AP class, not only mages.

AirKingNeo1 votes

Are you being serious? You actually think assassins are remotely strong right now?

Assassins lose lane to mages and get outscaled by them right now. You're asking for the item that gives them the ability to not lose lane to be removed.

If you actually don't think mages outscale assassins you're either delusional or have never read the effects of item 3089.

0 Hogapu1 votes

assasins lose lane against mages ? LOL ? and i'm the delusional one ? x)

yeah they outscale them after the 4 th item, that appears at 30+ min which doesn't always happen in the first place

AirKingNeo1 votes

then why does competitive play only see mages and talon? No zed, ekko, etc?

"but kassa-" abuses timewarp tonic corrupting potion which is unrelated to the actual topic.

0 Hogapu1 votes

"dont balance the game around the 0.00001% please"

and yeah kass is utter bs xd

AirKingNeo1 votes

No, please balance around the best 0.01% in the noble pursuit of making a balanced game.

and yes, Kass is broke.

Tr4shB4NSYST3M3 votes

Akali Damn near unbalanceable, and toxic to play against pre and post rework. (Runner up DrMundo for similar reasons).

item 3095 Rito: "We don't want adc's to powerspike too hard too early">>> Gives them a super cheap item w/ literally all the stats they want that 90% of marksmen rush.

Rune: Timewarp tonic- synergizes too well w/ item 1082 in giving mages tons of sustain, plus is just too good on its own that non item 1082 users are taking it, riot stated item 1056 and mage mana changes were to reduce early game mana sustain this makes that pointless.

While i agree with all your points about the strength of teleport, you are sacrificing a combat summoner and an extra minute of cooldown for it, so I have to go with Red summoner 11 - Mainly because it allows champs that wouldnt have it otherwise easy access to damage reduction (single target but still you can choose the most fed carry), and jungle champs w/ fewer in kit defensive tools abuse the Damage reduction from red smite, mainly looking at Graves Graves

Th3 Rift Hero2 votes

Evelynn really hard to predict where she is item 3095 useless item that broke most of adcs conqueror cause too much true damage summoner 12 cause it's useless now

Mc Raton2 votes

Fizz mainly his E spell and being feast or famine or Yasuo because screw Windwall, , item 3147 every assassin band aids item, no more skill required to kill someone , Conqueror make some top laner and champion who were fair to face deal to much true damage (Tryndamere for exemple), summoner 1 useless spell in many case and doesn't remove the actual spell it would be good for, suppression.

DuskDaUmbreon2 votes

Fiddlesticks remove this cancerous piece of shit and I can actually ban OP champions and counters instead.

item 3161 because even though it's only in special gamemodes it's still inherently overpowered against dps.

Rune...Conquerer. I'd rather it be reworked to something less cancerous, but it's also the best candidate for deletion.

Summoner...summoner 1. It's so niche that it could be easily deleted without repercussions. Another candidate for maximum chaos is summoner 11.

ModKnightsKemplar2 votes

Kalista - just always been a balance nightmare item 3147 - it continues to be a balance nightmare summoner 4 - I find the ubiquitous choices to be uninteresting. I'd rather see other spells get more play. Unlike my other choices, removing flash would cause a balance nightmare. Not a realistic choice, but best in the long run imo.

EDIT: I forgot a rune. Uhhhh.... let's say Sudden Impact. Weird choice, I know, but all it does is offer more damage to champs that want more damage as they dash in. I loved the idea of it, but in practice, it's really uninteresting.

Frosted Tips2 votes

I personally think Riot needs to choose between Kalista's passive or rend. She can't have both. I think then she could be balanced.

I agree that flash would cause so much imbalance, but I don't think it would be good in the long run. I think it offers so much to the game. If anything I would rather them remove all summoners and just make flash a standard on all champions.

ModKnightsKemplar2 votes

If anything I would rather them remove all summoners and just make flash a standard on all champions.

That's even more bold than removing flash. I admire your confidence in that.

I would definitely miss the small bit of strategy in choosing summoner spells in that world, though. I often choose different spells based on my mathcups.

nosafterburn2 votes

this seems interesting.

Chamion: It's a tie between Ryze or Sejuani . Anychampion that is really only viable in proplay because it will be super 100% break the in every game dominant cuz of how they are play and be nerfed into old Olaf status just to keep soloq regualr needs to go, and The other because of the amount of reworks (still waiting on the next one).

Item: item 2419 . Zhonya's is a pain, but I get it. After a little while into the game is fine, but zhonya's for all (and for free)? nope.

Rune: I would drop (damn i forgot what it's called) umm the wolf one in the domination tree. It speeds you up on your boots. Don't we have an item for that?

Summoners: can we just get rid of them all? it would make the choices you make in game a little more interesting and thought out IMO.

Frosted Tips1 votes

at least. Think that Sejuani is cool as in the champion model and her lore with her sisters so I wouldn't want her deleted, but Ryze is stupid IMO and should be deleted.

Yeah stop watch IMO is stupid

Predator is the name and I agree I'm no huge fan of it but it actually fits Riots idea for the domination tree really well. Damage and target selection.

I think the game is balanced way too much around flash and it would cause way too much imbalance for like 2 seasons if removed and the game would die off that.

nosafterburn1 votes

thanks for the reminder of predators name.

RyzeTheSmurfMage1 votes

........... Tf did you say? Take back your words or I'll call the shitposters Danjeng and SoupRyze on you. Also fuck proplay.

RyzeTheSmurfMage2 votes

Remove either Fizz or Shaco (annoying asf) Remove summoner 14 (free true dmg) Remove item 3147

Lovelle II1 votes

Vayne item 3149 summoner 4

Concerning the runes, I just want the old mastery/rune system back. It allowed for much better customization options (especially for bruisers) and early resistances+defensive scaling was still a thing.

Frosted Tips1 votes

Do you have reasons for the others?

Lovelle II1 votes

{quoted}

Do you have reasons for the others?

I play Trundle quite a lot and I don't feel the current runes don't help cover everything he needs, especially after the recent nerfs.

Frosted Tips1 votes

I mainly meant for summoner 4 and Vayne

Lovelle II1 votes

{quoted}

I mainly meant for summoner 4 and Vayne

I would remove flash summoner spell and either make it a keystone or an item. It's currently mandatory on immobile champions, while making mobile ones even harder to deal with than they already are. I cannot count how many times someone has gotten away from something they shouldn't have due to flash. An ability as powerful as flash should come at a cost, which it doesn't really, especially if the champion is mobile.

I would also combine ghost and cleanse, as you really do have to make sacrifices for these summoner spells. Adding the cleanse effect to ghost would make it much more attractive, especially to immobile melees, who are naturally prone to kiting.

Vayne I just feel like she's terribly designed, as she pretty much renders immobile melee champions obsolete. I had half a mind to put Teemo instead, as he's pretty awful to deal with as well.

ØrnnToGetTrolleÐ1 votes

Champion Lux Do not ask why

Item item 3147

Rune: All of them.

Summoner spell: summoner 11

wildfox9T1 votes

Lulu // if you ever played someone with a low range,you know why item 3155 // too much defense in a cheap item

Conqueror or nullifying orb // both runes are too biased,make them work on both AP/AD damage or delete them

summoner 4 // mobile champions have to be mobile but get punished if they have a bad positioning,immobile ones have to be immobile

Pika Fox1 votes

Flash, flash, flash, and finally, flash.

LeftyRaydy1 votes

Leblanc - this champion is the bane of most mid laners and I would not have to perma ban her for every game I play. item 3095 - This Item has caused so many problems with so many champions summoner 4 I think the fact that people think that some champions need flash is ridiculous. Why should a champion need a summoner spell and I think this would make people play a lot smarter or learn how to play with more calculation.

Dragneels1 votes

Champion : Irelia / Swain / Leblanc all are broken as fuck in terms of playstyle and damage Item : item 3157 dumbass garbage item Rune : Triumph (not fair for 1v1's) / Unsealed Spellbook (not fair can swap spells in game) / Perfect Timing (not fair get free zhonyas) / Future's Market (for people who cant cs LMAO) / Overcharge (forgot the name but it's that one keystone for tanks where it allows you to charge up a powerful attack against turrets, that's broken) Summoner spell : summoner 14 only for pussies who cant win 1v1 without extra damage

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