Bone Plating feels unbalanced.

Burns Master·5/25/2018, 11:05:38 PM·1 votes·962 views

I think its great that Bone Plating is in the resolve tree and not any of the other ones, but damn, it has problems.

It basically enables the tank build assassin meta that used to be a cancerous nightmare, in lane, and in some cases teamfights. I fought a Zed in lane who had resolve secondary I was like "pfft missing out on more burst or whatever what is he thinking?" He had Bone Plating, and I could not do ANY damage to him when it was off cooldown. Not to mention it scales with level too. I see it on champs like Akali and MasterYi too.

Tanks are not only a problem in the past, but now the tank stats are also making non-tanks unbalanced. Thoughts?

** PS** I think it would be cool to amp up the values of Bone Plating and make it a keystone as a solution with probably a longer cooldown, but that's just me.

4 Comments

Dead flag blues5/25/2018, 11:09:27 PM2 votes

Lol I see it on literally everyone...

Morgy Morgy5/25/2018, 11:21:35 PM1 votes

how about we let it exist how it is? damage is too high as it is, we need ways to defend against it.

The Magic Dong8/8/2018, 6:42:13 PM1 votes

easy fix: change it so that while its active you deal and receive less damage for the duration