It's hard to stop playing League, but is it even harder to start now?

Burns Master·6/13/2018, 6:49:58 AM·3 votes·1,671 views

What I mean by this, is that the new player experience is riddled with toxic smurfs mixed in with the incredibly new players who are leveling up. And since the new rune pages start so early on you can easily pick up the most busted Keystones and begin deleting people before you even have the chance to get access to flash. Most of the starter champs are also some of the strongest such as Annie MasterYi Warwick and Garen

Players who invested a lot of time into the game are reluctant to quit playing League, or taking breaks from it in general mainly for the investment and tradition alone. However, with how unbalanced the game is at the moment, is it even a good experience for the freshest generation of players?

What're your thoughts?

4 Comments

Korijenkins6/13/2018, 8:47:45 AM1 votes

I think my issue is this. When I started playing in season 3, this game was more strategic. Now the damage is so high from literally everyone except the purest of tanks that people get globaled in 2 seconds and can only live by quick reflex.

And league isn't the only game like that, most games have gone that route. Getting one shot was not common in season 3, but in season 8 its a regular thing when playing against Zoe or Rengar, etc.

Ranmaru6/13/2018, 11:10:22 AM1 votes

the fuck annie is the strongest? She has one burst on a 60 second cooldown xD

Jarring6/13/2018, 11:16:00 AM1 votes

mobas have NEVER been easily accessible to new players. LoL just happened to be much more user friendly than HoN and Dota upon its release.. idk why anyone would be talking about something like this in a moba tbqh... LoL of all of them.

Cyrosi6/13/2018, 7:11:54 PM1 votes

As a relatively new player, the game isn't a good new game experience because the tutorial is really bad. Jungle is literally not mentioned at all in the tutorial, so players have to go outside the game just for the bare bones basics of that role. Support, an area with historically low player pickrates (and where most of the autofills go) isn't much better either. I've played support in many games, and this is the only one where I'm expected to not even attack enemy minions and am also not allowed to actually kill anyone if possible. The game never tells you that. Then there are all the small things the game never explains.

There's just no place to really hone your skills and it takes lots of experience to be good at anything. I maybe have 50 hours of playtime; almost all of it on support, and I'm still a pretty bad to mediocre support player. If for no other reason that I don't know all the move sets of the 150+ heroes in the game. So when I see Zillean, or Allister, I have no idea what they can actually do until I fight them.