Some changes that League needs ASAP

AninLegions777··1 votes·288 views
  • Delete invisibility. This shit is pretty much the most broken effect in the game besides invulnerability. Instead make all of them camouflage. If Twitch can be viable with camouflage, Vayne should be too. I don't see what is balanced about an enemy being completely hidden and appear to deal 1948572829108 damage to me. Makes no sense. Instead, rework their kit to fit with camouflage.

  • Delete invulnerability. Instead give damage reduction. Like 80-90% but give something.

  • Rework Heals and Shields and make them less overbearing. You can remove GW from the game or make it ramp up to compensate.

  • Cut the CDR of EVERY item with it by HALF. CDR makes everything too spammy. We need to reduce that.

  • Tune ADC items to make them balanced in dealing sustained damage while making assassin items give them an opportunity to actually assassinate.

  • Remove crit. Instead give an Ashe-like passive instead of critical strike.

  • This relates to the first. If You still want to retain invisibility, then reintroduce Pinks back but instead make them 1) Die after one hit from invisible champ (doesn't break stealth) 2) when it spots an invisible champ, it dies after 3 seconds. This way it won't be too overpowered. 3) Make a dedicated slot for it and allow it to be purchase from store for 100g.

  • Make tanks actually deal almost no damage from mid - late game but be tanky. They are there to provide cc and soak damage, not deal damage.

There are probably more but those are the ones I can think of off the top of my head. Let the downvoting and "You are bronze" comments commence!

3 Comments

GankedByWindows1 votes

You're being/going to be downvoted because you're proposing a radically different game then the state that League is in now. Any one of those would be an interesting change, but all at once would be an unmitigated disaster for balance for a long time.

Because your first one particularly irks me, the reason Vayne has invisibility is because her range is so short that she would be revealed almost all the time, making it useless. Twitch's is a much longer duration that can be used to position before a fight, Vayne's really can't unless you're going into a 1v1 you're going to win invisibility or not. If you want to make Vayne have a 4 second camouflage on her ult Q, then you could do it. But I doubt that sits well with you.

AninLegions7771 votes

the reason Vayne has invisibility is because her range is so short that she would be revealed almost all the time, making it useless.

Not really. Her range is 550, camouflage reveal range is 700. Since she has to tumble to get camouflage, which has a 300 range, then she won't be revealed that much. You aren't thinking about what this change will mean. It'll mean she can't just mindlessly go 1v2/3/4/5 and get away with it. She'll have to use her ult smartly instead of spamming whenever it's off CD.

radically different game then the state that League is in now.

I started in Season 2 and I can tell you, this isn't even close to how league was. The changes will pretty much take it back to season 3/4 timeline when it was more balanced relative to now. And of course it isn't all at once. Some changes can be paired while others can be done over individual patches.

Twitch's is a much longer duration that can be used to position before a fight, Vayne's really can't unless you're going into a 1v1 you're going to win invisibility or not.

I used twitch because he was the only other ADC with stealth. Position before fight or during fight, which is stronger? Yes twitch can position before a fight but once he appears, that it. Once the fight starts, vayne goes missing for 1 whole second and during that time, the teamfight can change dramatically. There's no "Just cc her" because she can go invisible 4-6 times while the ult is active which is more than enough tbh. If this teamfight was Twitch's team vs Vayne's team, Twitch appears, Vayne immediate Ult+R and moves close to twitch, appears, 3 hits, Dead twitch, Q and do the same to others. Seems so many YT montages containing that exact play. I've done it too. Increase her attack range to 600 and that's fixed but everything else still stands.

GankedByWindows1 votes

{quoted}

Not really. Her range is 550, camouflage reveal range is 700. Since she has to tumble to get camouflage, which has a 300 range, then she won't be revealed that much. You aren't thinking about what this change will mean. It'll mean she can't just mindlessly go 1v2/3/4/5 and get away with it. She'll have to use her ult smartly instead of spamming whenever it's off CD.

It completely prevents her from using it to get away if she got hooked or got too close, which is its primary function now. She can't mindlessly go 1v3 now. If she is legitimately 1v3ing your team you must've burned or missed all your CC and its 60 minutes where she is meant to shine. The reason everyone groans when they see a vayne on their team is because she is hard to pull off, especially those kinds of plays that you would see in a montage.

I started in Season 2 and I can tell you, this isn't even close to how league was. The changes will pretty much take it back to season 3/4 timeline when it was more balanced relative to now. And of course it isn't all at once. Some changes can be paired while others can be done over individual patches.

Sure, and those changes were done over years, which is the difference. Completely turning the game on its head is not practical at all.

I used twitch because he was the only other ADC with stealth. Position before fight or during fight, which is stronger? Yes twitch can position before a fight but once he appears, that it. Once the fight starts, vayne goes missing for 1 whole second and during that time, the teamfight can change dramatically. There's no "Just cc her" because she can go invisible 4-6 times while the ult is active which is more than enough tbh. If this teamfight was Twitch's team vs Vayne's team, Twitch appears, Vayne immediate Ult+R and moves close to twitch, appears, 3 hits, Dead twitch, Q and do the same to others. Seems so many YT montages containing that exact play. I've done it too. Increase her attack range to 600 and that's fixed but everything else still stands.

Twitch gets a reset on Ambush, so its not it. He can use it every single time he gets a kill or assist.

Vayne also can't do any damage at all during her stealth, that is her tradeoff. YT montages are a bad place to pull that from because it takes the play completely out of context of the game and you only see the one time they pull it off, not the hundreds they get stunned and die instantly or die in stealth from AOE.

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