Nerf Ezreal Pls
You can't touch him yet he can deal a quarter of your health if not more every 2 seconds.
You can't touch him yet he can deal a quarter of your health if not more every 2 seconds.
Umm how?
Umm how?
By letting the game hit 36 miniutes
Or maybe just nerf the amount of damage in his kit. He builds items that give him additional mana while his ability costs are already low. Their cooldowns are short as hell too. He's supposed to be a spamming champ. I don't mind that, but when he's dealing a quarter of your health at level 3 and all throughout the game while still having short ability CDs, he becomes too unbalanced. His w change allowed him to deal EXTRA damage to champs and his Q damage is already pretty high. His mini flash is annoying but that's him. Once he uses it, he's supposed to die, but instead, you die. His damage is too much. By the time you do reach him, you're one Q away from death.
You mean farming getting items ? Man sounds like every champ in the game
Umm how?
⇒Melee only
Would fix several problems, no need to kick Ezreal in the pants in every position he's played because he's obnoxious with this item.
That too. The same way they did Sterak's.
Lol how little you know. Step one you can just get glacial augmentation to serve that purpose and get triforce which does twice the damage and dont do that double tear bs . Build is whack . Get static shiv ludens ie manamune and triforce you do more damage
⇒Melee only
Would fix several problems, no need to kick Ezreal in the pants in every position he's played because he's obnoxious with this item.
Range hate boneeeeeeeeeeeer
I really don't think Ezreal is very strong. He is slippery, sure, but his dps is mediocre for a marksman, especially in laning when he just has
. As a support player, I actually don't like supporting Ezreal because I think he's legitimately weak. According to lolalytics, he averages just 47.8% winrate too (and lower below plat+).
The only marksman that I really want nerfed right now is Vayne.
Also maybe nerf
. It seems too strong right now given how many strong champions it's core on despite a general lack of tank presence in the game. Since this thread is discussing Ezreal, I should mention that
is one of his strongest winrate items. Interestingly, building
doesn't even boost Ezreal's winrate by much, but that may be because of build order. I wouldn't mind if
became melee only though, and I would like it if that meant it could be buffed for tanks.
Anyways, this is my opinion and you all are free to voice your own opinions.
On Leagueofgraphs, ezreals is dealing an average damage of 22,532 sitting at the 6th highest average damage per game with Kog’Mow sitting at 3rd dealing 24,048 damage.
On Champion.gg, he deals 23,046 sitting rank 10 for most damage dealt. Kog’maw is the only ADC that deals more damage 24,146 sitting at 5th rank.
Mind you, there are over 100 champions in the game. Nothing about Ezreal’s damage is “Mediocre for a Marksman.”
I don’t know what excuse you can use to justify his damage or the technicalities of the items, for a champion who’s damage mostly comes from landing Qs and an R, not autos, and barely Ws, he’s dealing too much damage. Every other ADC has to get in close, spam their entire kit, and continuously auto MULTIPLE champs to deal decent damage but Ezreal only has to hit ONE champ and can still do the same amount of damage.
Sure, BOTRK might seem strong, but it’s the only item along with LDR that can really give ADCs and Bruisers a chance to fight against tanks and other champions that stack health. The base stats in the Champ’s kits are the problem not the items.
I think his higher damage dealt to champions is almost entirely to do with his strong incentive to use any opportunity to poke in laning because of Kleptomancy. I think other marksmen could deal as much damage as Ezreal, but they don't have the same incentive to risk poking if the trade doesn't directly benefit them. For example, other marksmen might just play a passive lane and focus on farming against a healer support bot lane because they can't whittle them down enough to force them to recall, but Ezreal is going to keep poking for klepto procs in that situation. I'd say scenarios like that increase Ezreal's average damage output statistic a lot.
I think Ezreal's pick rate is too high, but I don't think he's necessarily too strong compared to other marksmen. I think most other viable marksmen feel too similar to one another and boring. Ezreal's comparable uniqueness makes him more desirable to play. I wish other marksmen had greater variety in their itemization and strengths/weaknesses.
We all know Brand is brain dead and does an F ton of damage. Same thing with Veigar who can one shot practically everyone late game. Well he does more than them. ADCs? Kog'maw is the only one beating him right now in the damage department and Kog'maw is designed to.
If Ezreal is bad, other marksmen can deal as much as him, but the fact of the matter is that they are not. If that was the case, then Ezreal wouldn't be sitting where he is in the damage rankings. While Ezreal is a poke champion and poke champions automatically deal more damage than everyone else, but he's still a marksmen. Even his supports who help him poke in lane like Lux and Zyra or who else, aren't dealing as much damage as him. His target is pinned down to one target. Other ADCs can hit multiple targets in short time and still not deal as much damage as him. What about Caitlyn who has the farthest auto attack range? Ez is out poking her.
Look at it this way. One marksmen can hit 3 champions 5 times in 3 seconds and Ez can only hit one champion 9 times in 3 seconds. So if one of them is dealing 100 dmg per hit, that's 4500 damage they can deal while Ez can only deal 2700 damage. Idealistically, he should not be dealing more damage than other marksmen who benefit from the item
or can auto attack multiple champions. He has a numbers disadvantage, but like Brand, he deals too much damage. He doesn't need to hit multiple champions to get 4500 damage when each of his attacks deal 500 damage instead of 100.
He already got nerfed with his "rework" AKA removing w and giving trash new w
Nah. His old w was trash and the new one is OP. His old W only worked for AP Ez and it didn’t do nearly as much damage as it does now. The majority of Ezreal players build nothing but AD and the new W is still dealing crazy damage because now, instead of just AP, it deals AD.
Just because an ability is better doesnt mean its better design wise. They should buff old w not make new garbage w witch is much worse
It is better design-wise. That's the point of it being reworked. An adc's kit is supposed to be full of damaging options. Not damage/escapes and more running away. That takes the whole point of being an ADC away. You're supposed to be immobile or at least easy to catch alone with your team playing around the ADC to keep them alive. They might as well rename the class DPS Assassins instead of ADCs since anybody with AD damage can carry.
His old W was too conditional and it gave Ezreal little utility and capped his build variety having to either go AD or AP to deal a considerable amount of damage. The only thing that kept it so under powered was the fact that its base stats were very low. The new W takes a bit of that utility he had that anyone hardly used and doped its damage with steroids giving him more damage in his kit and better poking power.
Build and champion diversity is a good thing. Not all botlaners should have to be adc that sit around and autoattack while their players fall asleep at their keyboards just pressing a mouse button. Ez was the first unique adc because he had skillshot and plenty of variety in his kit so the player had to be crafty and find the best use of the tools he had to outplay a situatuion. He also used a unique mana build but he could go ap and build wierd items like frozen gaunlet. They just removed one of those builds and playstyles to try and push him into a generic class so he could get picked more and just mash his keys to do most dmg.
Conceptually, that is alright. But when you put it into actual practice, it's stupid for champs to have diversity. Not only does it blur the line between roles, but it also gives champs strengths they should not have andit completely wipes uniqueness away. Remember when bruisers were played in the bot lane and actually worked? Yeah. No one liked it and everyone wanted ADCs back so they buffed ADCs. There are roles for a reason. When you try to blur the line, you create imbalance. Ezreal was a skill based champ in the beginning, but now all you have to do is land Q. Nothing else and you have plenty of opportunities to do so. Also, he didn't do as much damage as he did in the beginning. They recently started buffing his damage when they changed the rune system. First Klepto + Ez = One Q kill.
This game is turning into Yu-Gi-Oh. While it's still popular, it has lost its old players and overall the magic that made the game great. It's still getting new players because it's very popular, but the gameplay has turned into a mosh pit of hot garbage. Everything is doing too much and there is rarely uniqueness as everything can do everything. When Yu-Gi-Oh first came out, it relied heavily on skill and creativity and set boundaries to where you could only use your imagination and experience to win. Now, all you need is one deck since all the cards have a F ton of abilities in their kit. Same thing with League. It doesn't matter how much creativity and imagination you have anymore. All that matters is what champ you pick and who gets caught out first.
Maybe don’t sit and eat a after q after q after q after q and you won’t lose your entire health bad. You can’t be expected to dodge them all. But you can be expected to dodge some of them. Ezreal isn’t hard to play against.
What about the times where it’s open field? Like in teamfights, you’re roaming, you’re trying to run away from him? There are plenty of times where he can easily hit you with multiple Qs. You can’t chase him and you can’t outrun him. And he doesn’t q after q after q after q after q to damage your health bad. He only Qs twice and you’re dead. That was an exaggeration but I’m being serious.