Things I love about Soraka
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That she had good winrate, playrate, banrate, and no one likes playing against her, but Riot accidentally buffed her with what was supposed to be a nerf.
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That she can miss every single fucking Q and still somehow manage to cast a spell that cost 10% of her maximum health 30 times in a row.
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That her heal scales with AP, but the base is so high that she doesn't have to build any AP for it to be effective, and can even go tank.
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That she actually does relevant damage, at least early game, because of her moderately high base damage.
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That even if she loses lane and is super far behind, that she can still carry games just by being an ult bot.
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That there's literally no counterplay to what she does. Greivous Wounds? Hahaha Nope!
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That
and
ult are complete opposites, except
ult is reduced by defenses and
ult isn't reduced by anything, but still has higher scalings than
ult. Before you say I'm wrong, let me ask you. When does
use her ult? When her team mates are low of course. So pretty much every time it's getting the 50% increase! Making it heal for 225 / 375 / 525 + (82.5% AP)
I think we can all agree that any champ that can heal team mates more than
will be toxic and unfun to play against, and should be changed to do something other than heal.
Soraka should be reworked into a champion that can heal about the same as
, and should given a more interactive play style than just mashing W and sometimes pressing R if it looks like there's any chance the enemy can win a teamfight. Soraka is one of the champions with the most reworks, and every rework she gets makes her seem like a black hole sucking in rework resources. Riot should stop trying to preserve her toxic identity as League's premiere healer, and actually make use of her potential to be a champion that can do things other than just heal and make her fun to play as and against. I'm not saying she shouldn't heal, all I'm saying is that her healing should be tuned down and her kit shouldn't revolve around it, and instead let her have reasonable healing along with other abilities whatever they might be in her unscheduled, unannounced, but inevitable future rework.
53.35% win rate
55.38% win rate
aren't exactly examples of balanced champions.
