Why do AD champions get so many nice defensive itemization options?
AD Defensive items -Death's Dance -Bloodthirster -Phantom Dancer -Guardian Angel -Maw of Malmortius (And Hexdrinker) -Mercurial Scmitar -Edge of Night
AP Champion Defensive Items -Zhonya's Hourglass -Banshee's Veil -Seraph's Embrace
Seriously, why are AP champions allowed to be countered so easily? For AD champions you can build defensively against AP threats while also getting damage. If you're Xerath and the enemy Draven is fed, you better fucking hope that 50 armor from hourglass will save you. Otherwise, you're gonna have to blow an entire item slot for a defensive item that gives you no offensive stats (Randuins/Frozenheart/ etc.).
Oh, what's that? The enemy Lux is giving you issues? Don't you worry your pretty little head, my sweet AD summer child. Build Mercurial, Death's Dance, Maw, Phantom Dancer....the possibilities are endless! The best part? You barely have to sacrifice any damage!
Can we please fix this?
just a hasty list of some general burst ap champs... not including some ap champs that can burst if fed or just bonking a squishy target.
health
movespeed
gimmicky stuffs like ad champs have lifesteal, ga, ect
health
movespeed
:
(listing partial item buys too because this matters)
Armor:
(Used Iceborn because it relies on base AD and some AD champions do use it)
Health:
(Pretty much only for supports)
(notice there are no AP partial items, although there are no AD partial items to armor while there is on AP so I guess this is sort of fair, except...)
Armor:
might be interesting on someone like Diana I guess, but it ain't gonna do shit for champions like Xerath.