Ranged High Damage Champions Shouldn't Have Abusable And Forgiving Mobility
Range + Damage + Mobility =
what's worse is that some of this cancer also has cc.
Range + Damage + Mobility =
what's worse is that some of this cancer also has cc.
Dude, this game isn't even Smite. Every Marksman God in Smite aside from Artemis and Skadi have some kind of Escape tool, usually that makes them untargetable and CC immune. League's ADCs are nowhere near as bad
Dude, this game isn't even Smite.
Really? I wasn't aware of that, and here I was thinking these were Smite's forums.
Every God in Smite aside from Artemis and Skadi have some kind of Escape tool, usually that makes them untargetable and CC immune.
No wonder Smite's playerbase is small. Who would play a game with characters like that, League's are bad enough.
League's ADCs are nowhere near as bad
I didn't just list ADC's, and just because because they aren't as bad as some other game I've never played doesn't mean they're good. Well since they're not as bad then they must be fine like they are. Let's apply the logic you just used to another situation Camel cigarette's are nowhere near as bad as Marlboro's. Yeeaaahhhh No.
[{quoted}](name=Red Death LoL,realm=NA,application-id=3ErqAdtq,discussion-id=p989nizi,comment-id=00000000,timestamp=2016-04-25T21:48:05.325+0000)
Really? I wasn't aware of that, and here I was thinking these were Smite's forums.
No wonder Smite's playerbase is small. Who would play a game with characters like that, League's are bad enough.
I didn't just list ADC's, and just because because they aren't as bad as some other game I've never played doesn't mean they're good. Well since they're not as bad then they must be fine like they are. Let's apply the logic you just used to another situation Camel cigarette's are nowhere near as bad as Marlboro's. Yeeaaahhhh No.
Why the fuck are you comparing cigarette brands? This is a terrible comparison. And stop your bitching.`most of them don't have very "forgiving" mobility. If you fuck up most of their mobility, your dead. Corki, valkyries as an initiation? No escape. Ez tps in a bad place? so much for forgiveness. kalista? Jump in a bad place? Get cc'd and died.Ahri? 3 dashes so she can manipulate around teamfights, each use is important to avoid skillshots, similar to vayne. ZED? YOUR CONSIDERING ZED A RANGED CHAMPION?!?!? I DIDN'T KNOW YOUR Q WAS YOUR AUTOATTACK! WOW! Azir? One mobility, and he is still a pretty immobile champ. Kindred? She has a hop-zone so to say, not just roam wherever you want hopping. Leblanc? Yes, she has mobility, but she is an assassin. Lucian? Same situation as all other adc's. Similar for quinn, only difference is that her "mobility" is her ult and if she takes damage she stops. If you count her vault as mobility... I don't think that is very accurate.
It was a comparison using the same logic with things commonly accepted as bad to show why the logic is bad.
This is a terrible comparison.
Very constructive, I especially like how you stated why it's terrible /s
And stop your bitching.
LOL, you disagree with someone's opinion, and instead of giving a reason why, you tell them to stop bitching. I sincerely hope you don't have kids, because your probably an abusive person.
Corki, valkyries as an initiation? No escape.
You shouldn't be initiating as a squishy ADC to begin with. Corki might use valkyrie as a gap close, but not as an initiation, unless he has package in that case he would use the package to initiate and still have valkyire up.
Ez tps in a bad place? so much for forgiveness.
This situation that implies he won't be forgiven if he fucked up his positioning with his available mobility, and says nothing about why he should have it at all. If you fuck up and blink into the enemy team the of course you won't be forgiven, but Ez is an already long range champion that's hard to get to, so why should he have mobility?
kalista? Jump in a bad place? Get cc'd and died.
The situations your giving imply that the person playing the champion has to fuck up with the mobility in order for it to fail, which is a terrible argument, and
. The problem with their mobility is that if they get dove on they can easily get out of it which is why it's forgiving, but your stating if they fuck up and dash into the enemy they won't be forgiven which isn't the same thing at all.
Ahri? 3 dashes so she can manipulate around teamfights, each use is important to avoid skillshots, similar to vayne.
The problem is that they avoid more than just skillshots and in most fights, even ones in which they get out played, they can easily opt out of the fight entirely, making it to where they have very high kill pressure and can easily catch someone who tries to run while they themselves are very hard to pin down and kill and extremely difficult to catch.
ZED? YOUR CONSIDERING ZED A RANGED CHAMPION?!?!? I DIDN'T KNOW YOUR Q WAS YOUR AUTOATTACK! WOW!
Considering he farms with his Q more than aa's, I would say it's fair to classify him as ranged.
Azir? One mobility, and he is still a pretty immobile champ.
You haven't seen a skilled Azir at work, because it's possible to double dashes off with his mobility, and Riot has stated that Azir's intented weakness is that you can get to him which is why he's slow.
Kindred? She has a hop-zone so to say, not just roam wherever you want hopping.
hop-zone? I've played Kindred and I can't say I remember any restrictions on where she's able to go.
Leblanc? Yes, she has mobility, but she is an assassin.
Just stating that she's an assassin doesn't justify her mobility.
Lucian? Same situation as all other adc's.
Lucian wouldn't be a problem if it wasn't for the easily accessible massive cooldown reduction from
, he builds this and any other crit item and spams his dash every few seconds.
Similar for quinn, only difference is that her "mobility" is her ult and if she takes damage she stops. If you count her vault as mobility... I don't think that is very accurate.
Top lane Quinn's can TP gank another lane and be top again in a matter of seconds. Her mobility isn't her only problem, she flies up to you at the speed of sound with no chance of escape, knocks you back with her targeted knock back, blinds you immediately after the knock back so you have no chance of dodging and then attacks you after she chunked your health with her zero counterplay burst, she's overall a toxic champion, and her mobility contributes to that.
[{quoted}](name=Red Death LoL,realm=NA,application-id=3ErqAdtq,discussion-id=p989nizi,comment-id=00000000,timestamp=2016-04-25T21:48:05.325+0000)
Really? I wasn't aware of that, and here I was thinking these were Smite's forums.
No wonder Smite's playerbase is small. Who would play a game with characters like that, League's are bad enough.
I didn't just list ADC's, and just because because they aren't as bad as some other game I've never played doesn't mean they're good. Well since they're not as bad then they must be fine like they are. Let's apply the logic you just used to another situation Camel cigarette's are nowhere near as bad as Marlboro's. Yeeaaahhhh No.
It's an honest mistake, really. Considering how Fragile all of these champions actually are in this game, I would say the MEAGER AT BEST mobility and safety they are given is more than justified. Also, Zed isn't a ranged champion. Just saying.
Seriously? A movement speed boost interrupted by an auto attack, and slowed to a crawl by minions is considered mobile?
Getting really tired of people putting Quin on mobility lists with Lucian or LeBlanc. Why don't you throw Garen on there? I mean, he has a spamable MS boost, plus DMP is a staple item on him.
Wait, I think I just figured out why you have Wings in your name O_O I think you Sir may be biased when it comes to Quinn.
Joking aside, Top lane Quinn's can TP gank another lane and be top again in a matter of seconds. Her mobility isn't her only problem, she flies up to you at the speed of sound with no chance of escape, knocks you back with her targeted knock back, blinds you immediately after the knock back so you have no chance of dodging and then attacks you after she chunked your health with her zero counterplay burst, she's overall a toxic champion, and her mobility contributes to that.
I would, but Garen's not ranged. IMO he's does way to much fucking damage building full tank, and I don't think lack of mobility is a good reason for it.
That's an entirely separate type of mobility. Large-scale strategic as opposed to tactical.
You just blew my mind, mostly because something from the anime Code Geass suddenly made sense to me because of this.
Happy to help! :D
Play Quinn. Get good with her (warning: will actually take some time, contrary to what people here will tell you). Then the next time you play against a Quinn will be no more difficult then any other champion.
I can outplay a Quinn with Xerath, an entirely skill shot based champion (and this Quinn wasn't underfed)
(And yes, that is why the "Wings" is in my name. I play Quinn ADC, since mid season 4. I've got a pretty good read on her balance)
Play Quinn. Get good with her (warning: will actually take some time, contrary to what people here will tell you). Then the next time you play against a Quinn will be no more difficult then any other champion.
I can outplay a Quinn with Xerath, an entirely skill shot based champion (and this Quinn wasn't underfed)
(And yes, that is why the "Wings" is in my name. I play Quinn ADC, since mid season 4. I've got a pretty good read on her balance)
Xerath seems like a solid counter to her if you can with stand the burst. Quinn is pretty predictable in her combo to return combo with Xer. The problem would be all she has to do is life steal a few minions and do it again to you until she wins over all.
I like doing my research before commenting on some of these. Masters and higher, top 15 champs played...

Diamond and Plat list is nearly the same. What do all these champs all have in commons, minus supports tho they have it to. Mobility and lots of it. Even the supps are pretty mobile. Which makes all them pretty forgive champs. This is really high tier players using the games broken points or strengths to win. Wanna know who doesn't make this list because they are banned the most.

I made both list

Pretty sure that's old Malz because I think the new one sucks but either way. All these champs either have lost of mobility, CC, or a mix of both. Personally I am so tired of champs being super mobile with high burst damage and super forgiving do to both of these. Some of these champs I play but have stopped because it stopped being fun. While winning is fun I'd rather enjoy the interaction of fights then just playing the same 25 champs just to win. And now a days be forced to play or ban these champs to win. It's getting old. And every new champ that comes out gets lots of mobility or CC.
Note: I don't have an issue with champs being mobile. My issue is with them being so mobile, with so much sustain, with so much burst/nuke ability, and lots of range poke. Their is no defense for a kit like that unless you play these super champs too, essentially eliminating the need for the other 100 champs in the pool to pick from.
Nice work, it's really undeniable when you present it like this.
[{quoted}](name=Red Death LoL,realm=NA,application-id=3ErqAdtq,discussion-id=p989nizi,comment-id=00020000,timestamp=2016-05-08T09:02:02.618+0000)
Nice work, it's really undeniable when you present it like this.
TY, I'm really tired of this cancer champ meta.