Let's be honest, the real winners of class updates are ALWAYS the generalist(s)

THE RlVER KlNG··1 votes·686 views

None of the below champions are explicitly OP or broken or anything. Simply those that objectively emerged as the most dominant of their respective class updates.

Darius - was not balanced around a stupid gimmick like Villain or dragon ghost or spires. Is perfectly useful without Noxian Might and even then applying it is simple, straightforward, and allows him to pretty much steamroll most top lane matchups. Has utility in E, passive shred, and true damage on ult; is a great teamfighter. His sustain is not gated behind being out of combat, and he has high base stats. Arguably benefitted the most from the Juggernaut items and is pretty much the posterboy of the Juggernauts. Has been nerfed several times but has pretty much always been THE top lane pick if you want an easy lane against x melee champion.

Caitlyn - Safe, with utility and huge damage. Has never truly been weak since the ADC update and always meta because of little to no losing matchups in lane. Synergizes with pretty much any support. Long range, has an escape, both soft and hard CC, is a lane bully that scales well into late and has S-tier siege and poke. Works well as a crit ADC and survived as an A-tier pick through the armor pen meta because of her safety and lack of a glaring weakness, unlike many other ADCs.

Corki - Safe, with utility and huge damage. Was pretty much impossible to itemize against and had a cheap and straightforward laning phase that transitioned into one of the most oppressive mid games of all time. Great scalings, top tier poke. shred, and a flexible build path - even some hard CC thrown in too. Even when he was nerfed out of bot wormed his way into the mid lane for a stretch. Honorable mentions to **Quinn **and **Graves **who essentially had the same thing happen to them but migrated to top and jungle, respectively.

Malzahar - RIP Malz now but there was just no reason not to pick him back in the day. Passive made him safe as hell and even if he was 0/12 a good ult would win the game. Had waveclear, spells were cheap, and his voidlings let him solo objectives. Aside from ADC there was simply no role he couldn't play effectively. Had near guaranteed kill pressure at level 6 onward against most matchups. Pushed like a madman and was safe from most ganks as well. Extremely high damage and ultimate's usefulness was, and still is, undeniable.

Vladimir - Overlap with Malz; there were just very few reasons not to pick Vlad. HUGE burst on a champion that is already (in)famous for sustained magic damage. Extremely safe and basically impossible to force out of lane. Was rewarded for building tank in the mid lane, could 1v2 ganks, and killing him was a wasted effort. Only real weakness was lack of CC that was easily covered up by old Rylais, which helped not only him but also Malz. Honorable mention to **Swain **as well.

Leblanc - Mobile, absurdly safe, with effective CC and some of the highest burst League has ever seen. Roamed well, had top-notch waveclear, nothing was done to fix the inherent problems of chain. Had virtually no losing matchups do to her safety, combo depth, waveclear, and basically guaranteed killing power in the early levels. Has since been nerfed to the ground repeatedly and STILL sees play simply because of how powerful her kit is and how much it offers.

Rengar - Resourceless, with on-hand in combat mobility and skill enhancement system. Overloaded kit with CC, CC immunity, high sustained damage AND burst, invade power, good ganks, and sustain. Gained free stats from simply fulfilling the goals of the role. Bases and sustained damage so high that could be taken top lane and easily outrade most matchups and be built bruiser - free crit on ult made simply stacking AD the optimal build for oneshots.

Not all of the champions on this list were generalists before their respective updates, but were reworked into ones. What weaknesses they had (if any), they were given tools to circumvent them. Were often introduced with new mechanics that either gave lots of power passively or were easy to apply and gain without complex minigames or gimmicks to use as a crutch. Possess(ed) damage alongside utility and safety that allowed them to steamrolll when ahead and remain relatively useful when behind. Often had true/% damage or ways to shred resistances.

I predict that Zac will be the only 'success' of the update and will be very strong and picked in the LCS for his sheer usefulness. Sustain, damage (and lots of it in an AoE), three displacements (again, all AoE), mobility, and amazing synergy with new items and old. Can easily invade, gank, and transition into teamfights and has few glaring weaknesses outside of %health damage and proper warding, which counters pretty much every tank jungler in the first place. Barring extensive change to Sejuani and Maokai I think that only Zac will come out of the Tank Update dominant by virtue of being a generalist.

15 Comments

Big Lincoln3 votes

probably because the "niche" (read: gimmick) reworks have been completely awful every time. the changes riot wants to make for them are/were far beyond the scope of what a class update can offer.

and let's not pretend like they didn't have their time in the sun either. Mordekaiser Skarner Leblanc KogMaw

and as far as pbe goes Sejuani blows the other two out of the water. Zac's CC got trashed for his ult, and his damage isn't good either. maokai's ult is too slow to be useful as anything other than follow-up

THE RlVER KlNG1 votes

I'd have to respectfully disagree, at least on Sejuani, because I think we both agree that Maokai will not be very good. I also know you have a bias for Sejuani.

If Sejuani is strong then she will be nerfed quickly - and her usefulness is based on how many mobile melee damage dealers you have, which usually gives you an advantage regardless. From what I've seen, Zac is extremely good.

Big Lincoln1 votes

Sejuani has been buffed massively on the PBE several times over, from her clear speed to her overall damage output. I've played them both before 2 days ago because my PBE client is broken now, but Zac has traded a lot of his up-front CC for very clumsy mechanics. His E has half the knockup it does now, and his sustain in teamfights took a hit with the new ult not providing all the blobs current one does

also let me be clear that i despise this sejuani rework and hope it fails so spectacularly that it's reverted with a public apology , but from what I'm seeing/playing Sejuani is very powerful

THE RlVER KlNG1 votes

I don't play Sejuani, but I also think it didn't and won't work out well for either her or her playerbase. I didn't mean you were biased in a bad way, and I'm sorry if the Sejuani rework isn't living up to your expectations. I know the feeling.

Also, Zac didn't lose any time from his E knockup by the way, it's always been 1 second.

Big Lincoln1 votes

Zac's E knocks up for .5 seconds on the PBE. AFAIK it hasn't been documented anywhere but it's really noticeable, and particularly frustrating for being on a channeled skillshot

THE RlVER KlNG1 votes

Ouch that does sound harsh.

I mean Zac probably needed a little love tap anyway, but I can see that hurting him. Although to be fair he now has 3 displacements, and I was dreading him hitting lives because his ganks would be nasty.

Big Lincoln1 votes

take this with a grain of salt but from playing him myself his new Q feels very clumsy; it's very easy to fuck up and hit the same person twice and get no displacement

It could just be because he feels awful to play that I'm missing his real strength

TEKadeo1 votes

Honestly deep down I hate this Sejuani re-work as well… The only reason people are excited is because of her damage numbers. And everybody that plays this game knows for a fact that her damage will get nerfed, and she will not get back any of her lost CC, or become any tankier as a trade off. In which case she will be dumpstered again, and I will just be left missing my Old main.

doodlebob6662 votes

vlad got better but he is by no means a generalist, he provides no CC, nearly no early pressure, has very limited range and has trouble dealing alot of champs like anivia who can deal with him in his optimal range, even right after the rework when he was op he still suffered from these weaknesses

THE RlVER KlNG1 votes

In his current state, sure. Upon release his only weakness was no CC (and SV/Rylais rush nullified that). He had a strong level 1 and an even stronger level 3. He could easily force his lane opponent out of lane with just a Q3 and E because of how high the damage was. I addressed that above.

doodlebob6661 votes

yeah but swain had all most all of vlad's strength post 6, while also being able to bully lane with cc, the only thing vlad had over him was not having mana, but swain's passive covers that up pretty well til he itemizes it out of value. I get he got an honorary mention but swain gets to keep this strength and vlad can't,

THE RlVER KlNG1 votes

Swain wasn't/isn't safe from ganks and his his steep mana reliance is a more glaring weakness than Vlad's lack of on-hand CC in my mind. Swain also doesn't have AoE amp and most of his damage is a DoT, whereas Vlad has stronger burst, both in damage and sustain.

l Dárius l1 votes

darius generalist lol

THE RlVER KlNG1 votes

Darius is most definitely a generalist, I am not sure what you are implying

KONO RUBICK DA1 votes

Except Mordekaiser was more a generalist than darius

Mordekaiser was ACTUALLY picked no matter what lane it was, the champ has artificial range unlike darius and gives a better utility with his W healing that was nerfed 5 times in a row

Darius is in no way a generalist, he's only strong against immobile melees that can't dodge the Q blade and he counters them. Get out of your biase and see his win rate against skirmishers and ranged champions His hook range was nerfed and they fixed a bug that extended the range to 700, this combined with the removal of his potential 25% bonus movement nerfed heavily his ability to lane/to play against ranged champions, the nerf to Q melee damage and the removal of a stack passive on melee Q+nerf to attack speed made him losing against champions like riven that have 51% win rate against him without forgetting that those champions are harder to play which means a decent main of them will rekt darius extremely hard

period

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