Balance this little dark Midget of Doom!
Greetings, fellow summoners.
You may be aware of the recent Veigar nerf - during patch 5.4, and they did a rework on Veigar's abilities... However one ability stands different - and it was a complete and utter destruction of his E.
It was... this monstrosity.
EVENT PLANNING Appears instantly ⇒ Now has a 0.50 second delay before appearing COST 80/90/100/110/120 mana ⇒ 80/85/90/95/100 mana COOLDOWN 20/19/18/17/16 seconds ⇒ 18/17/16/15/14 seconds RANGE 650 ⇒ 700
So - it costs more mana at higher levels? So what? You get a lower cooldown on the ability overall, and more range!
However - Event Planning.
You have a HALF second delay.
It feels horrible for a Veigar player. If you face a Zed or Leblanc - with even THE SMALLEST DELAY, a instant mouse movement and button click escapes it in a second.
Veigar's abilities WERE buffed slightly overall - BESIDES this.
Need more proof?
Veigar's popularity is less then 4%.
Also - his win rate? 47.7%.
That is EXTREMELY low.
That is about 1.1% more then Yorick, which is at 46.6%.
Need any more proof?
Guess not.
Veigar DIDN'T need this change to his E. You let people like Morgana have this sort of power that stuns for three seconds, and is FOREVER, and a lower cooldown that is EXTREMELY easy to aim due to it's width.
Then, you say that Veigar's E made him nuke so hard - it was insane.
Morgana gets to have a 3 SECOND SNARE.
THREE SECONDS.
Veigar needs a buff.
Change his E - and remove the delay entirely. However - to compensate for the nerf, and place another nerf, make it - if an enemy is inside the circle in the beginning of the summoning, then the enemy can walk out with a X slow for two seconds.
This is still a nerf to it, however it ACTUALLY let's players escape from the grasps of Veigar.