Champions that do damage without building it (lots of damage)
Are fair
Are fair
Instead of appealing to peoples emotions . Why not present some facts and a hypothesis.
Cause all i see here is a salt mine
Please use basic punctuation and capitalization if your back-hand is going to be taken anything close to seriously.
hows it to play eyeless, bruh?
Whole tank-class deals stupid amount of dmg w/o building it.
I've tried that approach with my posts about punishments and in-game mods. Nobody cares because they actually have to read through it all and think instead of just throwing an upvote.
+ only
= R. Do you already know what OP meant?

1k true damage r click incoming
While building nothing but HP items. Seems fair (sarcasm intensifies!!!)

You talking about them? They are all fair in the game and fun to play. And they are not OP.
[{quoted}](name=UVM ZhaoRiTian,realm=NA,application-id=3ErqAdtq,discussion-id=ozhbPRhR,comment-id=0000,timestamp=2018-10-20T23:04:16.576+0000)
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You talking about them? They are all fair in the game and fun to play. And they are not OP.
Those are the champions you play.. of course you would say that
Those are the champions you play.. of course you would say that
They are juggernauts. They're thing is do shit tons of damage but can't engage. So you really need to kite them out and fighting them with a melee champion should only be done while very far ahead. They usually build one damage item like Triforce or Black Cleaver.
They are juggernauts. They're thing is do shit tons of damage but can't engage. So you really need to kite them out and fighting them with a melee champion should only be done while very far ahead. They usually build one damage item like Triforce or Black Cleaver.
even when an illaoi runs into your team and 1v5s with 10 deaths no kills and 1 item
even when an illaoi runs into your team and 1v5s with 10 deaths no kills and 1 item
if shes able to do this SOMEHOW, you all deserve to die.
These champions are low mobility and GENERALLY (darius is a huge exception) have little to no cc. Theyre very easy to kite, and are usuaully useless in teamfights unless you walk into their win condition.
If you die to Illaoi, you probably played so poorly you got reported for inting.
Those are the champions you play.. of course you would say that
Swain and Yorick are the only 2 here that I main. I have tried the other 4 for a few times but they are not my type.
I will say they are easy to play and that is a strength that make them appear to be abusive in bronze silver gold and low platinum. (Nasus doesn't count. Nasus is trash) But I won't call them OP. You can make 10 mistakes per minute and you will still be more successful than a 8 mistake/min adc/mage and other squisher damage dealers.
[{quoted}](name=UVM ZhaoRiTian,realm=NA,application-id=3ErqAdtq,discussion-id=ozhbPRhR,comment-id=0000,timestamp=2018-10-20T23:04:16.576+0000)
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You talking about them? They are all fair in the game and fun to play. And they are not OP.
all but darius Darius is just 105% armor pen every aa
Dr. Mundo is the biggest culprit of this.
You're not even going to give any examples?
"dude AP champs are useless when are they going to buff them!?"
Was that just you naming tear users or you naming champions you believe to be strong? Because all of them are balanced. Looks at Ryze... hmmm most of them are.
Looool, none of them is balanced. Ryze and cassiopeia are among the worst designs in league. Well anivia is a huge fuck you to melees other than that shes kinda balanced.
Design wise maybe not. But currently they are in a balanced state.
And champs that are incredibly tanky building almost purely damage.
Fun Fact: Darius' base health regen is so high that simply building Visage is almost like having Warmogs.
And champs that are incredibly tanky building almost purely damage.
Fun Fact: Darius' base health regen is so high that simply building Visage is almost like having Warmogs.
Fun fact: that is factually incorrect and you are seriously over-exaggerating. With spirit visage he gets about 10 hp/sec, warmogs is 100+.
Modern tanks are all about being damage threats, except some that have been nerfed to garbage and others that have other utilities to offer. Sion for example actually does a surprising amount of damage over the course of the game, even if nobody actually feels it. Or Ornn. They are constantly in the thick of the fight while doing small amounts of damage constantly that slowly add up. Nowadays, it's not longer "don't ignore the tank because they'll lock you down for the carries". It's "don't ignore the tank or they're gonna fucking kill you".
The frustrating thing for the tanks is that this has become like the only way to be a tank, because damage is so strong now that tanks don't even feel tanky anymore. The way they have to function is to actually kill stuff, compared to back then when they could survive even if they couldn't really kill anything.
Level 2 
Illaoi with movespeed items HAHA Any tank you see played Anyone who builds black cleaver then full HP after :L)))

biggest culprits I can think of off the top of my head.
I would put
but he's supposed to scale off armor so he don't count
Also I would put all the bruisers already listed, but they're already listed in the comments.
EDIT
forget to remind y'all that this motherfucker gets 32% max HP damage, after up to a 2 second long total suppression ability. And it's not ult. And he's infinitely tanky. Oh, sorry he has below 50% winrate, so I can't complain about him. That's how it works, right?
Waaaaaait. So you don't count Malphite, because he is supposed to scale off armor, but you do count Rammus, who also is supposed to scale off armor? Seems biased, tbh.
comes to mind.

When it comes to fairness
immediately springs to mind,