Damage is RNG now?

AL000··1 votes·305 views

Edit: Try at many times... I think dps label is buggy... and total of done damage is very close same number... of course not always same number.

After testing the pantheon at the practice tool... I notice that output of damage seems never be same.

for example... do 5 or more time done to the target dummy do Q > W > AA > E

no item = 113 AD with damage item = 193 AD

no item = 202 (highest is 242... really odd) 2x BF sword = 340 (interesting highest damge is 392) BT = average 320 ???? and highest is 365 RH = average 360 (highest is 382) DD = average 365 but most range between 320-395?!?

I disabled auto attack because it does effect a bit... higher than disable o_O?

Is it changing or what? Did I miss?

(I test without rune aka no damage to the target dummy )

6 Comments

Trap or a Trick1 votes

I tested it my self, every single combo did exactly 705 damage without fail, maybe you messed something up?

AL0001 votes

705?

i refer to dps where target dummy shows the label because it's easy to remember.

Kwattigor1 votes

damage isn't rng besides crit maybe you had a multiplier in backround you didn't notice due to a rune or a item

AL0001 votes

yeah i know crts is based on chance to damage.... 50% vs 100% is different....

anyhow... I think dps label is buggy... and total of done damage is very close same number

Mysticman891 votes

I'm fairly sure the game outright won't let you into game unless you have runes, so it's possible you had runes without realizing it and they impacted things.

AL0001 votes

nah i used inspiration/sorcery

no damage bonus.

More from Gameplay

More by AL000